Gravity Shifter by Soka
In this game you control a ball with the power to manipulate gravity, guiding it through some speed reaction one screen puzzles following the theme 'Two buttons controls".
Programmed solo in C++ and SDL2.
Controls: They will be explained while playing.
Source Code included in the download.
Linux version isn't tested properly since I didn't have access to a linux computer and VirtualBox is kind of poopy with some video drivers.
Since the source code is included, if it doesn't work you could try to compile it yourself, libraries needed are SDL, SDL_mixer, SDL_image and SDL_ttf.
Sorry, its my first ludum dare :(
Programmed solo in C++ and SDL2.
Controls: They will be explained while playing.
Source Code included in the download.
Linux version isn't tested properly since I didn't have access to a linux computer and VirtualBox is kind of poopy with some video drivers.
Since the source code is included, if it doesn't work you could try to compile it yourself, libraries needed are SDL, SDL_mixer, SDL_image and SDL_ttf.
Sorry, its my first ludum dare :(
Ratings
| Coolness | 62% | 3 |
| Overall(Jam) | 3.37 | 466 |
| Audio(Jam) | 3.60 | 187 |
| Fun(Jam) | 3.33 | 371 |
| Graphics(Jam) | 2.87 | 791 |
| Humor(Jam) | 3.00 | 313 |
| Innovation(Jam) | 3.55 | 221 |
| Mood(Jam) | 3.73 | 156 |
| Theme(Jam) | 4.27 | 63 |
Nice game btw.
PD: Bonita naranja :D
Man, that song is nice.
Bug:
In certain situations the player moves into the opposite direction before going in the right direction. Looks like the speed vectors aren't reset properly when you die. Made the game waaaayyy more difficult.
My main complaint is how hard it is to actually beat this. It definitely takes some practice, which is cool. But I think if gravity would automatically shift mid-air when pressing 'Z', this game would be much more enjoyable. It would also be more like changing gravity and less like being on a ice skating ring.
Anyway, great job! :)
The hitbox on the ball is a little larger than the model, which was a minor gripe, but overall the game made me rage because of the single direction of rotation. I know the puzzles were based around this, but they made me wanna punch a baby haha!