Slime Parade by Kilelock

[raw]
made by Kilelock for LD 43 (JAM)

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Slime Parade is a game about friendship, family and love. You are the Slime King, the ruler of the whole kingdom and your mission is: collect all the fruit you can 'cause you're hungry as hell!. But, the thing is, you can't do it alone, you'll need the help of your 5 little friends.

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Green and Purple will help you move left and right, 'cause you are so fat that you can't move by your own. Blue will help you jump! He is a special slime who can act like a mini-rocket! Red will shoot at all the targets for you, it's not a problem for him. Finally, Yellow can bark at things and activate them (YES, IT'S SLIME MAGIC), such as secret doors and teleports!

But... Beside all this 'family' thing, Slime King will get hungry. Fruits are not enough...

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Between levels you'll have to SACRIFICE one of your friends to feed the Slime King. But be careful, you'll lose its ability too. For example, if you choose to kill Blue, you won't be able to jump again. Never.

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(Sry for the gif, we couldn't do it any bigger :'c)

So embarc on this awesome adventure and gather all the fruits you can! We'd appreciate if you share with us your total score!

If you find any bug, please let us know, no one is perfect! ^^


To be honest this was by far one of our favorite GameJams. The theme was great to work with. We got laughs, lot of work and also coffee. It's been an honor doing 'Slime Parade' guys, We really hope you like it ^^

Crew:

Game Design and Community Manager: Ignacio Villalta - @Kilelock - https://nasiocanvas.weebly.com/

Pixelart and Tiles: Pablo León - @3dleon https://3dleonpablo.wixsite.com/portfolio

Characters and Animations: Jonás Aguilar - @spigaru - https://sketchfab.com/jonasaguilar

Programming and SFX: Alberto Navarro - @forameuss - https://twitter.com/forameuss

All Music by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Ratings

Overall 222th 3.769⭐ 28🧑‍⚖️
Fun 324th 3.5⭐ 27🧑‍⚖️
Innovation 220th 3.577⭐ 28🧑‍⚖️
Theme 67th 4.231⭐ 28🧑‍⚖️
Graphics 186th 4.125⭐ 30🧑‍⚖️
Audio 175th 3.68⭐ 27🧑‍⚖️
Humor 134th 3.72⭐ 27🧑‍⚖️
Mood 192th 3.731⭐ 28🧑‍⚖️
Given 20🗳️ 30🗨️

Feedback

woergbi
04. Dec 2018 · 02:09 UTC
Great idea! I really like how you approached the theme. I enjoyed playing your game!
spigaru
04. Dec 2018 · 07:53 UTC
Thank you a lot @woergbi ! Glad you like it :smiley:
Mike Mihe
04. Dec 2018 · 10:01 UTC
It is probably very difficult to make a level design with such mechanics, but it looks cool!)
CausaCreations
04. Dec 2018 · 10:08 UTC
Terrific idea, very well executed. Love the polished art style. Overall a fantastic jam game!
spigaru
04. Dec 2018 · 10:19 UTC
@mike-mihe Yes, it is. Our game designer cryed a lot, hahaha. Thanks for playing our game!
Couldn't play your game (compatibility) but it looks nice!
Cheers!
spigaru
04. Dec 2018 · 11:06 UTC
@causacreations Thank you so much! We are glad you enjoyed it. Checking your game. It looks great.
Cibum
04. Dec 2018 · 12:13 UTC
Fun concept, very related to the theme
Earlybard
04. Dec 2018 · 12:18 UTC
Really clever use of the theme. As @mike-mihe said, designing levels that are still beatable would have been painful!

The graphics are also really nice. Good work!
spigaru
04. Dec 2018 · 12:33 UTC
@cibum Thanks a lot for playing our game :)
spigaru
04. Dec 2018 · 12:33 UTC
@earlybard Thank you :smile: checking your game. Looks really interesting.
Dudum Lare
04. Dec 2018 · 12:49 UTC
Hahaha, these guys are so cute! I love the barking sound-effect. And the graphics reminded me of ours 5/5. Thank you for the experience. Good luck and I hope to see you in the next Jam. Have a nice day.
Skyridge
04. Dec 2018 · 12:49 UTC
Nice idea ^^ it goes with the theme
LluisMG
04. Dec 2018 · 14:40 UTC
We made a game about a Slime as well so I really enjoyed your theme. The art is really good. I haven't finished the game but with what a saw you have a good level design. Good job.
saucygames
05. Dec 2018 · 03:01 UTC
That was fun, the sound effects were my favorite part making beats with puking and barking lol i ran into a bug where i couldnt go left anymore? was really strange but i like the idea the art and the sound. gg
🎤 Kilelock
05. Dec 2018 · 08:15 UTC
@dudum-lare Thank you for playing and rating! We had so much fun doing this game that we hope to be on the nexts Gamejams! Good luck and have a nice day! ^^

@skyridge Thank you! It was really difficult to came up with it ^^

@lluismg Your Slimes are cute as hell dude! Good work and thank you for your rating! ^^

@saucygames There are tons of unexpected bugs like the one you told us, we are trying our best to polish every bug, but it's pretty difficult because these 2D colliders are something we find very difficult and 'glitchy' to work with... anyway, thanks for your rating! our sfx creator is very pleased ^^
Mangonels
05. Dec 2018 · 11:06 UTC
Could this game be taking place in the same universe as ours? :P
spigaru
05. Dec 2018 · 11:22 UTC
@mangonels I'm sure, our slimes studied in your school. It's a fact.
Mangonels
05. Dec 2018 · 11:28 UTC
@spigaru Before it burned to pieces.
BudgieM2
05. Dec 2018 · 12:35 UTC
Must have been tough designing levels for each combination! Good Job!
Vatigo
05. Dec 2018 · 14:02 UTC
I had a lot of fun playing this game, slimes are adorable and I felt bad sacrificing them. I like exploring the maps and it was good to see you've planned for every possible combination! Music and sound effects are very nice. I'm curious to see if you'll develop this idea further.
🎤 Kilelock
05. Dec 2018 · 17:00 UTC
@budgiem2 @vatigo Hi guys! Thanks for your comments. As the designer I may say that it was HARD making those levels. It's not just make them suitable for every combination posible, the thing is, I had to make then FUN to play with. I'm really glad that you like them, thank you! For the music and sfxs, we tryed our best! ^^ And yeah, I'm really sure you'll see us in the next gamejam! ^^

@mangonels Slime King is one of those students that Slime Sensei had to sacrifice. (DEEP LORE).
MateusBoga
14. Dec 2018 · 18:59 UTC
Ok this was an awesome game. I love the concept, I love the visuals, I love the gameplay. It's so fun! Great job! Do the levels change depending on the combination? I'd like to know the maximum fruits you could possibly get on the last level.
🎤 Kilelock
15. Dec 2018 · 10:22 UTC
@mateusboga Hi Mateus! We really appreciate your feedback, thank you! and to answer your questions:

-A: No! Levels do not change depending on the combination! We made the maps with all the possibilities, is up to you to get the most number of fruits taking advantage of your remainings slimes! ^^

-A: You can get up to 4 fruits on the last level, either if you have 'go right + jump' or 'go right + bark'. The thing is, the maps are balanced to get fair enough the same amounts of fruits in each level. The level design was hard as hell! ^^

Have a good day! ^^
DDRKirbyISQ
16. Dec 2018 · 18:56 UTC
Played and rated the downloadable (windows) version. I think my score was 440 (?) if I recall correctly. Kind of odd that it doesn't just give you a direct count number of the fruits, but whatever!

Pretty clever approach to the theme! I applaud your level design efforts, that must have been a huge headache to account for.

There were a few minor polish issues -- some rendering artifacts, and I feel like the camera behavior could have been a little less abrupt, but the game was still fine in terms of playability despite that. Probably the biggest thing I'd point out is that when you first get to the eating screen it's difficult to remember which slime corresponded to what function. I'm sure you guys were well acquainted with the 5 little guys by the end of the weekend, but I wasn't able to internalize that after only a minute or two of gameplay. Even a simple reminder graphic could do the trick here.