Collector by Serious07
In this game, you need to reach the finish in each level. But do you have enough space to do it? :P
Controls:
GamePad: - Left Stick - movement - Restart - Y button
KeyBoard: - WASD or Arrows - movement - Restart - space
| Source Code | https://bitbucket.org/imserious07/collector2djamgame/src/master/ |
| HTML5 (web) | https://www.newgrounds.com/portal/view/715360 |
| HTML5 (web) | https://serious07.itch.io/collector |
| Windows | https://serious07.itch.io/collector |
| Source code | https://bitbucket.org/imserious07/collector2djamgame/src/master/ |
| Original URL | https://ldjam.com/events/ludum-dare/42/collector |
Ratings
| Overall | 663th | 2.72⭐ | 27🧑⚖️ |
| Fun | 633th | 2.615⭐ | 28🧑⚖️ |
| Innovation | 312th | 3.278⭐ | 29🧑⚖️ |
| Theme | 313th | 3.654⭐ | 28🧑⚖️ |
| Graphics | 668th | 2.2⭐ | 27🧑⚖️ |
| Audio | 517th | 2.333⭐ | 23🧑⚖️ |
| Mood | 514th | 2.575⭐ | 22🧑⚖️ |
| Given | 26🗳️ | 20🗨️ |
Still it's a decent game, and with a bit more time to polish the aesthetics and gameplay, it could become something impressive.
This has potential as a puzzle game, But it seems more like it exists to exist. There is no clear indication that you need to keep hold of the space bar until the second level to reset. The game could use a lot of graphical and technical updates. If more love and work was put into this it has the potential of becoming something I would play for more than 5 minutes. As it currently stands I lose interest before then.
That said, the tutorial and introduction is very smooth. The mechanic of touching something to see a path unfold was surprising and nice.
The mechanic of holding down the reset button over the blue was a bit surprising and I could not see the purpose of it?
Felt like the best strategy in the end is to avoid all the coins and then pick them up in the correct order afterwards.
Music and sound were OK, I'd love to see where you take this next.
If you are not too tired, maybe you can improve it for the Jam contest.
thanks for the html version :D
However, the controls makes it difficult to really enjoy the game. I think everything should be much faster (moving and the use of blue squares, even when you press space it's still quite slow) and you should be able to move freely, even in diagonal, instead of square by square.