Grave Heart by very dark lord

[raw]
made by very dark lord for LD 42 (JAM)

Welcome to “Grave Heart”, the cozy local cemetery!

A place where you’ll find many dead people. Too many I should rather say because space is tight and new bodies are arriving constantly.

screenshot1.png

Oh, and then there is Hans! He’s not dead. Well maybe a little on the inside – dealing with corpses 24/7 can make you a little… numb.

screenshot2.png

So why don’t you help him? All you gotta do is bury all the deceased before too many of them start piling up!

screenshot3.png

By the way – did we mention that you might encounter an occasional zombie?! If that doesn’t get you on board right now we don’t know what will!

What are you waiting for? Go dig in!

The game is written as an HTML5 browser application so you don’t even have to install anything! Well… apart from a browser, which you obviously have. Lucky you!

Here are the best ways to experience the game:

The interface is controlled via a few keyboard buttons. To make things even easier for you we included an in-game tutorial. So dive right in!

The team

A few words about us: We are a group of six people working in various IT positions in Germany. Rather spontaneously we decided that you can’t really call yourself a proper nerd without having tried to write your own little video game. Now it’s up to you to decide how good that idea was!

In detail we are: - Kevin-Alexander Grewe
(coding, design) - Bastian Lang
(coding) - Ranjit Mevius
(coding, sounds) - Markus Over
(initiator, coding, design) - Jenny van Veen
(design, storyboard, playtesting) - Matthias Wetter
(music, voices, sounds, design)

Disclaimer

We tried to create everything included in this work on our own. That means the pictures you see, the music and voices you hear, and the overall gameplay etc. have been crafted by us within the given 72 hours.

Just a few audio takes that we recombined to form more complex soundscapes have been taken from sites like Freesound. The few external sources we made use of are all providing these contents under CC0 license.

Acknowledgments

Our special thanks go out to:

  • all the people behind Ludum Dare for organizing this great event
  • ip.labs for providing free coffee and enough space (haha, noticed that little pun we smuggled in here?)
  • and you of course for taking the time to read all this and test our little game. Much appreciated!

Bugfixes

During Submission day we realized there was a potentially game breaking bug and thus made two changes: - fixed one animation frame calculation - fixed bug where leaving the shop would on some occasions render it unusable

One day after, on August 15th, we deployed another small fix, as we realized arrow keys didn't work in Edge because it uses different event names than the other browsers. Game still doesn't run in Internet Explorer, but we most certainly will not change this as it would require way too many changes to the code.

On August 18th we added another fix, after realizing that firstly activated Capslock caused the game to stop working properly (as the game controls only checked for lower letter keys), and secondly there was a problem in the tutorial, where buying something in the shop would end the tutorial due to key conflicts. We thus made sure the capslock problem is solved and the tutorial can be cancelled with Escape instead of Enter.

Ratings

Overall 40th 4.112⭐ 60🧑‍⚖️
Fun 37th 4.044⭐ 59🧑‍⚖️
Innovation 150th 3.737⭐ 59🧑‍⚖️
Theme 115th 4.086⭐ 60🧑‍⚖️
Graphics 343th 3.814⭐ 61🧑‍⚖️
Audio 69th 3.972⭐ 56🧑‍⚖️
Humor 43th 4.009⭐ 59🧑‍⚖️
Mood 49th 4.088⭐ 59🧑‍⚖️
Given 105🗳️ 55🗨️

Feedback

sadsmile
13. Aug 2018 · 23:58 UTC
Solid entry. I enjoyed it a lot ^^
Dongle
14. Aug 2018 · 00:05 UTC
Fun, I enjoyed the random mutterings from the little old man. Great job!
leadphalanx
14. Aug 2018 · 00:17 UTC
Awesome! Good mood and sound design to go with it
Ziamor
14. Aug 2018 · 00:18 UTC
The dialog of the old man was great, actually laughed out loud while playing!
14. Aug 2018 · 00:23 UTC
Nice job on this, I really enjoyed it. A few critiques that I have on it:
- This felt more like "Running out of time" rather than "Running out of space". I couldn't even dig out the entire starting area before I was over-run with corpses, and things decayed faster than I could bury them (especially once I got the maggots).
- It felt like the targeting was off from time to time, not enough to really be a problem, but noticeable.
- The extra zombies felt more like a late-add rather than adding anything to the gameplay.

Besides that though, the presentation was great... the sound effects added a lot to the fun of the game, and the graphics were solid. I ended up playing through day 5 or so before stopping (can't spend too much time on specific games unfortunately), but what I played was fun and engaging.
Robert.DumbDogEntertainment
14. Aug 2018 · 01:01 UTC
Very fun! The controls were frustrating at times, but I got used to them as I played.
Firebelley
14. Aug 2018 · 01:17 UTC
This game is hilarious. Gameplay felt really good as well. I felt pretty frantic trying to get all the deceased to their almost-final resting places. Really great work!
🎤 very dark lord
14. Aug 2018 · 08:45 UTC
Thanks a lot for your feedback everyone! We very much appreciate it and will make sure to test your games as well.

Note: we had to update the Web version with a small hotfix, as we realized there was a way players could accidentally but lastingly lose access to the graveyard shop (which would be rather game breaking, as you need the shop to survive).
max6333
14. Aug 2018 · 11:14 UTC
Funny and very deep gameplay! You did the voice acting yourself?
Araklaj
14. Aug 2018 · 11:57 UTC
Really detailed game with lots of mechanics for such a short game, well done. Interesting that you went with automatic selection depending on direction, instead of mouse. Felt weird at first, but then kinda natural.
14. Aug 2018 · 11:58 UTC
Really fun!
The targeting is a little hard to get right sometimes, but that doesn't make it any less great :).

Love the voice acting!
halfmule
14. Aug 2018 · 12:16 UTC
The atmosphere, the graphics and the gameplay are great.

I made it to seven days on the first try. I can't wait to play again with my new knowledge. While the first few days are really captivating when it comes to stress, I think they will still be interesting as you plan better and better. Good balance!

Greetings from Germany.
m2u-84
14. Aug 2018 · 12:53 UTC
**Thanks everyone** for all the positive feedback as well as constructive critizism. We had hoped that you enjoy playing it as much as we did creating it. That seems to work out pretty well so far! :slight_smile:

And because the question came up a few times: _yes, we did all the voice acting ourselves and exclusively for this game._ Tools used for this were a Zoom H2 recorder, LMMS, and Audacity.

Keep playing, digging, shopping, and last but not least fighting those inconvenient little zombies!
Meanwhile we’ll continue to discover more of your awesome creations. **Good luck everyone!** :nerd: :joystick:
dimlyorchid
14. Aug 2018 · 13:47 UTC
Overall fun game! It hits a lot of good points (fun gameplay, solid mechanics, atmosphere, voice acting, overall mood).

I would say it does not fit the theme too well, due to sudden ramp up in difficulty and corpse spawns (I did not have enough time to even start worrying about space before getting bogged by corpses). However, that's not necessarily bad thing, I think the current gameplay where it is focused on time & resource management is actually very fun. There is a lot of strategy in optimizing your throughput, and some of it may be lost if the game was more geared to the theme.

Bugs:

-If you have a corpse on your tile, you can't interact with any graves

-It's possible to block off the path to the shop with a hole.

-You can put a torch on the grave through the tutorial.

Feedback:

-The speed zombie upgrade is weird. It can be used in interesting ways (control AI to create a speed-y path). However, it costs a ton, and takes a lot of time for zombies to pile up to make use of it. If you buy it, you have to wait a few days for it to have a real effect. The speed upgrade is also very short in duration. It also counter-intuitively punishes the player if they designed their grave early on to purposely create stray zombies, or if they killed zombies early on. I think I would've gotten a lot further if I skipped this upgrade.

-Because of the importance of time/speed over space, all of the size upgrades seem like a waste of money.

-I wasn't sure if torches or the final upgrade even had a worthwhile effect. Perhaps it should be better conveyed to the player, such as some sort of speeding up animation, or a progress bar of sorts.

-Some upgrades I really wish I had while playing: Corpses tossed closer to entrance, and increasing amount of time in a day.

I ended up playing it for way longer than intended, trying to optimize the strategy and get further. Nice work!
Leeloo
14. Aug 2018 · 14:22 UTC
Thank you so much for the feedback and it helps alot to make the game even better (after this contest).

Actually we worked a lot on the balancing, in earlier versions you run out of space because the cementry was full and you need to work on free up the graves faster in order to make space. In the end we pushed the game into fasten up because we knew that you guys won't have the time to play the game for a half hour+ (which was the case then)
Might change for a later version though, maybe.

@dimlyorchid thank you for investing more time than you wanted to, this is the best compliment. Also for all the feedback&bugreports!!! I hope you keep enjoying to perfect your strategy
Szekeres Szabolcs
14. Aug 2018 · 16:03 UTC
My god guys. I played 300+ ludum dare games over the years but none of them made me play as much as yours did. I just wasn't able to give up so I played until I perfected my strategy and actually managed to get to a state where I was able to get the body count down to 0 with time left at the end of the day. Sadly I ran into a bug at day 19 and the game froze, but maybe for the greater good so now I can get back to work. Please make this into a reality I would pay for it. ![Grave.png](///raw/bd3/8/z/193fb.png)
Batlordz
14. Aug 2018 · 17:13 UTC
Really great job! The game and graphics are so cool! Congratulations!
Le Slo
14. Aug 2018 · 17:20 UTC
This was great, really polished. I don't have much more positive to say that it wasn't said before. I wish the tutorial font was the same than the controls screen, I guess it was less readable in some case but it helps much for the mood. I played for longer than I expected.
wasd
14. Aug 2018 · 18:11 UTC
That was pretty fun guys. Had a lot of fun.

I did a game similar to yours. Kinda funny :)
Blinkenlights
14. Aug 2018 · 19:00 UTC
Very nice, loved it all, the artwork, the voiceacting, the humour, the contents, everything. I found the anti-aliasing a little strong though and I didn't find it too innovative. All in all, very good entry!
Hadi Danial
14. Aug 2018 · 19:43 UTC
I played twice and got to Day 8. Never got to expand east or west, but I really enjoyed the game, and especially the voice acting!
5Spectra
14. Aug 2018 · 21:20 UTC
One of the games I save the link to play other day (because is very good).

The only thing that I played a few times and I think the game needs to speed up the bars, the fill so much slow.
Sam Estep
15. Aug 2018 · 02:06 UTC
This is so, so impressive! I couldn't figure out how to survive past day 8; I was very quickly overwhelmed. Not sure what to recommend as feedback, really; keep up the awesome work!
MartinTristan
15. Aug 2018 · 06:00 UTC
ZOMBIE-EEII-EEII-EEII! Wow this is so amazing and so addicting! Definitely gonna bookmark this game. This is the first game to make me feel afraid of the coming morning since they (whoever they are) are going to dump more bodies on my lawn! This would make a cool mobile game. The graphics are great and the mood is just topnotch. And I love the voice acting. The character's and the zombies's dialogue are very funny. Overall, an amazing take on the theme!
🎤 very dark lord
15. Aug 2018 · 11:21 UTC
Got to admit, we're a little overwhelmed by all your reactions. :) Thanks a lot for all the kind words, we're really glad you enjoy the game! For those of you interested, make sure to check this page again after the Jam - we're inclined to work more on a post Jam version with smoother controls and a few additional features.

@szekeres-szabolcs your comment made my week! We weren't even sure it was possible to beat the game (which you basically did, because the difficulty curve ceases to grow that strongly after some point) without any cheats, but you certainly proved that with your strategy. :) Sorry about the bug though - if this happens to anybody in the future, it would be really helpful if you could have a look into the browser's developer console if there are any errors that caused the crash, and let us know.

@martintristan we actually considered adding a bit of a backstory to who "they" are, but in the end had different priorities (like, you know, adding references to pop songs of course). Thanks a lot for your feedback!
nidup
15. Aug 2018 · 11:56 UTC
Really solid entry, cool concept, creative fits with the theme, easy to play and addictive, you did a great job! Overall ambiance is good, game play and mechanics are efficient and I :heart: the home-made pixel art! Main issue imho is the controls that are sometimes not very accurate, the auto-selection of a tile next to the player is good but sometimes not what you would expect. Anyway, very good entry, one of the best overall I seen so far during LD42, congratz :clap: :clap: :clap:
anikki
15. Aug 2018 · 11:56 UTC
Your figured out how to put fun into gravedigging. Great achievement. :thumbsup:
EdwinGameDev
15. Aug 2018 · 20:20 UTC
Great game guys, i liked it so much! I enjoyed the concept of the game, it was creepy. You game mechanics are well implemented, the only thing i should consider is the text are a little blurry and the zombie ai é very primitive, but it also worked for the game. congratz. :heart:
Stroe Andrew
15. Aug 2018 · 20:29 UTC
Great Game, guys! You really managed to put together a lot of stuff in a fantastic way and in a very short amount of time! Congratulation. I love it.
Enot487
15. Aug 2018 · 20:54 UTC
Well, I like games about graveyards and this one is pretty cool! Very good art, atmospheric music and voice-over, nice jokes and neat gameplay. It seems to me that day ends too fast. Or maybe there are too many deads in one "delivery". It would be cool to add some different types of zombies or ghosts for variety of mechanics. Good job!
ALKubo
15. Aug 2018 · 22:33 UTC
the best so far. Congratulations!!!
Mil
16. Aug 2018 · 16:57 UTC
Very nice game! I love the graphics, the sound, and some of the smaller details like signalling where the actions will take effect. I would like to see this in some bigger games too. :D
akeean
16. Aug 2018 · 17:09 UTC
Nicely done! Makes for at least a good 20 minutes of frantic digging and recycling. I'm glad that the zombies are no real threat to the player (Aside from time wasting, damn those days on the graveyard pass fast!)
HermesEs
16. Aug 2018 · 17:19 UTC
I wanted to rate a few games but I got addicted to this one and spent a lot of time playing XD
Great game, the pixel art is pretty good, and the mechanics of the game are great.
I loved that Hans made some coments about the corpses and all that xD
Well done!!
Nam Nguyen
16. Aug 2018 · 19:05 UTC
An excellent entry. I liked everything about it. I didnt play long enough to see what the end game is, but I dont have anything to complain about that, digging graves in the cemetery has never been that pleasant! The voice acting adds a lot to that.
OadT
16. Aug 2018 · 19:14 UTC
Love the voice acting! Cool game, sadly never had time to build a nice path while playing.
Mr.KAOS
17. Aug 2018 · 07:21 UTC
Thank you all again for your great Feedback. We are still overwhelmed by your positiv Comments!

@akeean The Zombies don't really attack you, because they are Vegan Zombies :grin:
Historymaker118
17. Aug 2018 · 17:17 UTC
This game is excellent. Wonderfully made, well produced art, funny dialogue, nicely presented tutorial that explained the game's surprisingly deep mechanics very well, and solid gameplay. I could nitpick the difficulty of this game and how the bodies seem to pile up unreasonably quickly, but that would be overly critical for a game made in single weekend. Brilliant entry, well done.
Rudra Nil Basu
18. Aug 2018 · 18:44 UTC
Hilarious and very polished game. The tutorial's font was a bit hard to read, for example, compared to the `Diggi 'N' Grave` store font. The voice acting added great depth to it, well done :)
ZuhairGhias
20. Aug 2018 · 23:57 UTC
Loved it! All I can say is that it needs to be tweaked to make the game play more restricted by space than by time.
Rialgar
21. Aug 2018 · 20:33 UTC
It was funny, engaging, and maybe a tad too difficult. I loved all the voice lines, but I could not keep up with the bodies in the slightest. I was just not able to dig as many graves as there were corpses coming in. Maybe one can pre-dig them in the tutorial before burying the first body ;)
smirnov48
29. Aug 2018 · 19:20 UTC
Great game! I had same idea, but made other game. Great realisation!
jordantanner
02. Sep 2018 · 01:20 UTC
A really solid entry guys! The store adds some complexity to the game, the graphics are nice, hilarious voice acting and comedy across the board. Great work!
Local Minimum
02. Sep 2018 · 06:28 UTC
Very solid entry. It didn't work in Firefox for me (just a black screen), but in chrome it ran without a glitch. The pixels were a bit blurred which made the text somewhat hard to read, but on the other hand, there was actually a tutorial. Very nice. I was more of a chaotic gravedigger who was appalled by straight rows of graves and that made the business of keeping corpse count low rather hard. And well that could be something to explore in the expanded areas. To have non-destructible obstacles that one has to plan around. It was a bit vague too when grabbing the corpse to pull it to the grave, so some little feedback there could have helped. In general though, very nice game.
Fernando Tonon de Rossi
03. Sep 2018 · 01:37 UTC
Funny game and quite complete considering the time invested... great job!
HellSquirrel
04. Sep 2018 · 14:24 UTC
Nice game!