Match Shooter by Gipzo

[raw]
made by Gipzo for LD 41 (COMPO)

Match-3 Top-Down Shooter :smile:

Damage enemies to color them, try to make lines of same color and watch them explode 😎

But watch out - these creatures bite!

Controls

  • Mouse for aiming
  • Hold left mouse button for firing
  • WASD for movement
  • Esc for pause, if you want to

How To Play

  • Shoot enemies until they reveal their color
  • Push enemies with you projectiles to form a line of the same color
  • Watch them explode

Hints

  • Forming a match can produce bonuses
  • Enemies have different movement patterns that can be used for your advantage

Screenshots

screen<em>0</em>small.pngscreen<em>1</em>small.png screen<em>2</em>small.pngscreen<em>3</em>small.png

Acknowledgment

Thanks to Bosca Ceoil the game has some sort of music.

Thanks to Bfxr the game has sound effects as well.

Catlike Coding for bloom tutorial.

Thanks to Plassion for highscores backend. Highscores are working only in standalone builds unfortunately

Post-Compo Updates

23.04.2018: Scoreboard input now hides after sending

24.04.2018: Fixed invalid palette rendering. Found out that scoreboard feature is not working correctly in WebGL build.. need to solve this somehow

Ratings

Overall 143th 3.739⭐ 25🧑‍⚖️
Fun 127th 3.688⭐ 26🧑‍⚖️
Innovation 168th 3.69⭐ 23🧑‍⚖️
Theme 133th 4⭐ 25🧑‍⚖️
Graphics 423th 3.083⭐ 26🧑‍⚖️
Audio 229th 3.167⭐ 26🧑‍⚖️
Humor 352th 2.625⭐ 22🧑‍⚖️
Mood 323th 3.071⭐ 23🧑‍⚖️
Given 29🗳️ 8🗨️

Feedback

Centauri
23. Apr 2018 · 09:01 UTC
Nice little game. Fun to play
jk5000
23. Apr 2018 · 09:05 UTC
This is a fun little game, and music is really groovy. The graphics is okay, and it fits the game idea well. Sadly the game got difficult way to fast. But overall a fine LD game.
GameCarpenter
23. Apr 2018 · 09:38 UTC
I sorta understand how you're supposed to play, I was successful in getting SOME matches, but I found it unreasonably difficult. You're really pushing the boundaries of what's possible, and really combining the genre's fearlessly. I think the game would have been a lot more fun if the enemies just showed up at a much slower rate. The bird and alien looked to be a pretty similar color on my PC I thought I might be able to match them. The graphics are just functional, and not really unified. The sound is balanced loud for me, and in terms of content, just passable. Overall an impressively ambitious attempt at the theme.
Jole
23. Apr 2018 · 10:07 UTC
Nice game, i just wish the music was louder so i could hear it without the shooting sounds being too loud.
Lerg
23. Apr 2018 · 11:51 UTC
Nice idea.
meskaline
24. Apr 2018 · 18:21 UTC
Nice fun game. Cool concept! :D
OmnipotentIndie
25. Apr 2018 · 00:04 UTC
Really great concept, a bit hard to get them lined up.
Fernando Labarta
25. Apr 2018 · 00:12 UTC
AAAAWESOME CONCEPT, and really smart art style, Nice job
Vinterskog
25. Apr 2018 · 06:00 UTC
Nice little shooter with a twist. Although lining the enemies up correctly is indeed a bit hard. But playing the game feels good anyway.
ppNovAqq
25. Apr 2018 · 13:01 UTC
Difficult but Fun. Cool game
quijipixel
25. Apr 2018 · 13:07 UTC
Greate game! Loved the concept and how fun and easy it is to play!
Hare Software
25. Apr 2018 · 13:13 UTC
Very creative combination, has a blast playing it. Well done!
kilosaurus
25. Apr 2018 · 13:37 UTC
cool one, nice feeling
JavaSaurus
25. Apr 2018 · 19:42 UTC
Really nice combination, feels natural playing it. Very well done !
Steel_Dev
25. Apr 2018 · 19:59 UTC
This game is a lot of fun! I go the highest score of 8000+ but i couldnt submit it because of the glitch where the screen got filled with health items when i reached a certain wave, and there was no enemies so i couldnt let myself die to submit it :/ so i kept playing and dying on purpose to get on the leaderboards but it didnt save the score i got. rip, Cool game though!
gamesplusjames
26. Apr 2018 · 01:00 UTC
This was such a cool concept. I love how it played and pushing around the enemies to line them up was great. I loved the palette switching options too. Nice work!
Langotriel
26. Apr 2018 · 12:45 UTC
The colour distinction between the enemies could be slightly altered to be a little clearer, otherwise the visuals are pretty good. I'd also say that the game could have more satisfying sounds but it is suitable as is and by no means dissatisfying; it's just a point for improvement.

As is, really good title and really good use of theme.
nilstastic
28. Apr 2018 · 17:52 UTC
Ah, this game made me happy. The mechanics worked pretty well, kind of hard to get them to line up at times. The best thing was the feel of pushing enemies around, the powerups were good as well. Great job!
Jupiter_Hadley
14. May 2018 · 21:37 UTC
Very nice idea! I included it in my Ludum Dare 41 compilation video series, if you’d like to take a look. :) https://www.youtube.com/watch?v=WI6TXc0bclc