Cell Wars by pjnovas

Cell Wars is a simulation of A Small Word inside a human body at microscopic level. Play as a Cell of the immune system against a virus.
How many Generations of the virus can you hold?

Controls
- WASD / Arrows to move
- Point and click to shoot
Links
- PLAY (WEB): https://psychonull.github.io/ld38/
- SOURCE: https://github.com/psychonull/ld38
| Original URL | https://ldjam.com/events/ludum-dare/38/cell-wars-1 |
Ratings
| Overall | 437th | 3.286⭐ | 23🧑⚖️ |
| Fun | 371th | 3.19⭐ | 23🧑⚖️ |
| Innovation | 592th | 2.714⭐ | 23🧑⚖️ |
| Theme | 290th | 3.619⭐ | 23🧑⚖️ |
| Graphics | 452th | 3.318⭐ | 24🧑⚖️ |
| Audio | 377th | 2.882⭐ | 19🧑⚖️ |
| Humor | 279th | 2.9⭐ | 22🧑⚖️ |
| Mood | 575th | 2.85⭐ | 22🧑⚖️ |
| Given | 22🗳️ | 12🗨️ |
That said, it played well. The foundation here is solid to make a good game. Keep at it. :)
As djfariel mentioned, the powerups really don't make a lot of sense to me. I get the multishot; that's about it. The others have confusing telegraphs that you might want to reconsider.
Overall a fairly straightforward "twin stick" shooter, though I found it a bit frustrating when large new colonies spawned out of nowhere. I would have much preferred to have a level system, as it rewards the player better than just endless impossible to clear waves.
Thanks for developing ;)
Also, I failed to get what does the Enlarge powerup do. It's not clear. I get bigger, but how does that influence me in a positive way? It simply gets harder to avoid viruses.
All in all, very nice idea - body cells. Interesting.