a new day dawns by Ovidios

"A new day dawns" is a Match-3-Tower-Defense-Mashup game where during the day you manipulate the environment tiles to create defences and harvest resources, which are used fight off hordes of zombies once night falls.
*Known Issue: * Sometimes, when losing all health, you don't die, but are instead reset to day 2 instantly. It's supposed to show a Game Over screen. Sorry.

Controls
- left click - drag to combine tiles; interact with buttons
- right click - remove tile (uses a turn)
- middle mouse - show help screen
- left control - hold to speed up (during night)
Screenshots
You can find some on itch.io. Couldn't get them to look right on here...
Tools used for making this game: - LÖVE as the game framework - bfxr and my microphone for sound effects - Bosca Ceoil for music
| Source Code (.love) | https://ovidios.itch.io/a-new-day |
| Windows | https://ovidios.itch.io/a-new-day |
| macOS | https://ovidios.itch.io/a-new-day |
| Linux | https://ovidios.itch.io/a-new-day |
| Original URL | https://ldjam.com/events/ludum-dare/41/a-new-day-dawns |
Ratings
| Overall | 20th | 4.1⭐ | 22🧑⚖️ |
| Fun | 19th | 4.05⭐ | 22🧑⚖️ |
| Innovation | 37th | 4.125⭐ | 22🧑⚖️ |
| Theme | 60th | 4.2⭐ | 22🧑⚖️ |
| Graphics | 143th | 3.775⭐ | 22🧑⚖️ |
| Audio | 44th | 3.842⭐ | 21🧑⚖️ |
| Humor | 201th | 3.118⭐ | 19🧑⚖️ |
| Mood | 64th | 3.711⭐ | 21🧑⚖️ |
| Given | 27🗳️ | 1🗨️ |
I was a bit lost at first, a good idea would have been to show the help screen manually at least once in order to have a better understanding of the mechanics.
Do the resources play any row other than buying you additional lives? It kind of felt like there might be more to the game which I just didn't know of.
Anyway, very well done, I loved the hungry zombie, and the music actually reminded me of plants vs zombies, which obviously is a good thing. Great job!
Still, I think that's a problem with all match-3 style games. You did a great job at a match-3 tower-defense mashup.
Best aspects:
- The theme mashup
- The challenge of playing
Tips/Suggestions:
- (Bug?) When selecting three spikes it deducted one move while not giving me anything.
- Maybe speed up the night a bit or give me something to do. Because especially if you see you've made a mistake or are going to lose, it can be a slow watch.
All in all a really fun game, feels like a solid game I'd play on my phone when I have a spare moment :).
Please make an Android build. I would love to download this on my phone.
A feature that would be nice is the ability to target an enemy. There were a few instances of an enemy slipping by due to the auto aim focusing elsewhere.
Please vote back if you have the time
https://ldjam.com/events/ludum-dare/41/astropover
Top marks for theme and innovation, I've never seen a game like this before. You combined the two (genuinely) incompatible genres so seamlessly.
The controls were satisfying, responsive, and easy to pick up.
If you added some more worlds with new tiles or some other sort of progression I could play this for a long time.
Great work, I will be playing more of this game when I have some more time :)