Oh my Cultist by KawaiiNeko

[raw]
made by KawaiiNeko for LD 43 (JAM)

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HOW TO PLAY

Each turn you'll be presented with 3 cards.

Each card has a STRENGTH that determines how much BLOOD you gain if you sacrifice (slide to the dagger).

The strength also determines how much BLOOD it costs to SUMMON the card (slide to the arcane symbol)

The objective of the game is to have as much MAGIC POINTS as possible when the deck is over.

MAGIC POINTS:

Each card is worth MAGIC POINTS equal to it's strength when you summon it.

Each different TYPE of card is worth 1 point after the first type.

Each different CARD NAME of the same TYPE is worth 1 point after the first one.

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Credits for songs: "Spellbound" and "Waltz of Treachery" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Ratings

Given 9🗳️ 10🗨️

Feedback

AmethystProductions
04. Dec 2018 · 04:02 UTC
Neat game, although the replay-ability is not very high since the mechanic is too basic.
zanagi
04. Dec 2018 · 05:40 UTC
Really nice visuals! I just wish there was one (or more) mechanic other than the sacrifice/summon.
SubtlyDramatic
05. Dec 2018 · 15:27 UTC
I like the color choices you made for this game! It's really enticing and the art was definitely the reason I clicked your game! I think it could look neat if you added some shading/shadow to your font, if you have time!
🎤 KawaiiNeko
06. Dec 2018 · 11:35 UTC
Thank you for the feedbacks!
We both wish we had more time to polish the game.
We've changed the mechanics a lot during the jam LoL 😂
Totally agree...

Yeah the font need something to help it pop out more. Thanks for the suggestion.
PurpledArtFrog
06. Dec 2018 · 12:30 UTC
@kawaiineko "We've changed the mechanics" - how many worked on it?
Looks great - will try later
Vivien Fargette
06. Dec 2018 · 13:33 UTC
Nice visuals and mechanic can be improved by adding a negtive conterpart to sacrificing: I just played as when I had less than 3 blood I sacrificed, when I had more, I summoned a 3 power monster so that is a bit repetitive when you want to play more than once.
Well done overall :)
🎤 KawaiiNeko
06. Dec 2018 · 18:47 UTC
@crosenlund79 thank you! ♥
We are a couple Kawaii (art) and Neko (code). As we were testing the game during the jam we changed things a lot... Trying to make it easier to understand. It was sooooo complicated at the beginning to the point that we realized no one would ever understated the game lol o.O

The game itself ended up getting suuuper simple at the end. But at least I didn't let Neko give up on this jam... He was almost giving up after we've sacrificed our 1st game idea. That was kinda sad, but so meta xD
paulhocker
12. Dec 2018 · 04:08 UTC
this was a fun little game with great graphics and music and it fit the theme well -- thanks for making this