Quest by Scrumplesplunge
My entry for Ludum Dare 39 is a little side scroller featuring a wizard. Since I didn't get around to explaining it in the game itself, the idea is as follows:
You are a wizard, yay! But you have been cursed by Wizardy McVillainFace, and your power is slowly draining. You have to hurry to find the cure for your curse before it is too late!
I only got around to making two levels, so hopefully they give you enough of a taste!
Made with:
I like working on the internals for games, so this is made completely from scratch using plain old JavaScript.
- Languages:
- JavaScript (every line of the code is written from scratch)
- HTML5 and CSS (almost none, just to put a canvas on the screen)
- Tools:
- Gimp (all of the graphics were hand-drawn)
- Vim (all the code was written in the one true text editor :) )
- Chromium (I didn't test other browsers, sorry! :( )
- Git (To save my progress - all the code is on GitHub!)
You can watch the timelapse of me making this game on YouTube!
What I'm happy with:
I am really happy with how the animations turned out, and with the fact that I managed to get a working side scroller. This was the first time I ever tried to make a side-on 2d game :)
What I wish I could have done better:
I really wanted more levels. The tutorial and the first level give you an impression but I would have loved to make more levels if I had time. However, I like to leave my Ludum Dare submissions untouched after the competition ends so I will have to try harder next time instead :)
BUG FIXES:
After submission, I have made the following bug fixes:
- Change
event.keytonamein a function which was broken yet worked in chrome by pure coincidence.
| Source code | https://github.com/Scrumplesplunge/ludumdare39 |
| HTML5 (web) | http://www.joe-fowler.co.uk/misc/ludumdare39/ |
| Original URL | https://ldjam.com/events/ludum-dare/39/quest |
Ratings
| Overall | 417th | 3.158⭐ | 21🧑⚖️ |
| Fun | 239th | 3.333⭐ | 20🧑⚖️ |
| Innovation | 408th | 2.944⭐ | 20🧑⚖️ |
| Theme | 236th | 3.667⭐ | 20🧑⚖️ |
| Graphics | 289th | 3.389⭐ | 20🧑⚖️ |
| Humor | 87th | 3.353⭐ | 19🧑⚖️ |
| Mood | 220th | 3.222⭐ | 20🧑⚖️ |
| Given | 14🗳️ | 23🗨️ |

@adrien-dittrick Me too, I was spamming le spell asking why I'm dying xD
But hey, that's the Ludum Dare after all!
I like the art style, it remembers me to the old flash games.
Also, I think that the mouse wheel will work better to change spells than the numbers.
I like the art style, it remembers me to the old flash games.
Also, I think that the mouse wheel will work better to change spells than the numbers.
The trap at the beggining when you cast 1.000 spell and just die...
Nice concept! But so bad this is to short!
I took me some time to figure out how to activate the portal in "Level 1". I had to look up the level image in the Github repository.
I liked the in-game texts to provide hints and a tutorial.
I would love to have more levels.
I would also be interested in a writeup in how you implemented the levels out from the image. Especially how it works to walk on the brown ground.
I enjoyed playing the beginning and would definitely like to see more! :D
The art style is nice and I particularly liked the animation on the main character. Controls were responsive and felt good.
Would have played more if it was there! Nice work.