URBO by hadesfury
Welcome to Urbo!
Make decisions and watch your town grow, district by district.
Instructions:
Click and drag to pan the view and scroll up and down to zoom in and out.
Click on the question marks that appear over your districts and answer the question in the pop up window. You only get two choices, per question. And each answer will influence the evolution of your district in a different way. Play and find out how high you can score !
Art by Vincent Schneider and François Mauge
Programming by Quentin Chevalier and Fabien Kalinowsky
Game Design by Timmy Gilbert
Sound by Tristan Dauly and Bruno Jarles
Make decisions and watch your town grow, district by district.
Instructions:
Click and drag to pan the view and scroll up and down to zoom in and out.
Click on the question marks that appear over your districts and answer the question in the pop up window. You only get two choices, per question. And each answer will influence the evolution of your district in a different way. Play and find out how high you can score !
Art by Vincent Schneider and François Mauge
Programming by Quentin Chevalier and Fabien Kalinowsky
Game Design by Timmy Gilbert
Sound by Tristan Dauly and Bruno Jarles
Ratings
| Coolness | 39% | 1766 |
| Overall(Jam) | 3.61 | 249 |
| Audio(Jam) | 3.76 | 139 |
| Fun(Jam) | 2.92 | 701 |
| Graphics(Jam) | 4.72 | 13 |
| Humor(Jam) | 2.29 | 705 |
| Innovation(Jam) | 3.61 | 187 |
| Mood(Jam) | 3.62 | 212 |
| Theme(Jam) | 4.14 | 127 |
Webjl - it is bold decision!
You have good animations and interface.
It sounds great too.
Telltale version of city builder)) NextGen))
I think it deserv to win the price for fun, theme and innovation!
// also I got some JS error on web version and it crahed every time. IDK why. And windows version has some problem detecting resolution or something. some of the GUI goes out of the screen
It has a sort of old Maxis feel to it, similar to Sim City 2000 or 3000. Definitely dig that.
However, when I had 24 blocks left, I encountered a bug. The same city region kept asking me questions. No other city regions could ask questions, and no more blocks were appearing.
Overall, definitely a great entry! Loved it, and I'd like to see it expanded with additional mechanics. Choosing your next block and where to put it would be neat.
The graphics are great, the sound effects are very fitting, and I like your interpretation of the theme.
Unfortunately, I'm rating this as a game, not a tech demo, and as a game it just seems entirely lacking in fun. The first minute or two was interesting to see the city grow, but the time I played after that kind of felt like I was just wasting my time, and I can't really say I had fun playing it.
I wish there was more to this game. I think I can see some gameplay mechanics that weren't explained (such as zoning and choices relating to the zone?), but I don't have enough reason to play such a slow paced game again to find out.
But sometimes I felt that the the question bubbles came up too often, making me compulsively answer the questions, so that I can go back to seeing the city again.
I felt that the answers did have some influence over how the city formed, but the city more or less stops growing after it said "61 Block(s) remaining".
But anyhow, it was a beautiful little city game with an inspiring, simple art style.
What does this means? >:
So, to me, it's actually amazing that you were patient enough to get to the end, cheers to you !
When you reach the end, what you see is actually our first attempt at cobbling together a leaderboard.
Anyways, we plan on releasing a post compo soon that will, hopefully, make the game a lot more enjoyable.
I would also like to take the opportunity to thank you all for your encouraging comments !!
Also, while the models and animations are amazing, I'm personally not a fan of the tilt shift effect that Urho or Cities: Skylines uses, and I'm not sure why it's even an option.
Thanks for your game! It was lovely and a very relaxing experience! I look forward to games from you in the future!