{"author_link":"\/users\/legion","author_name":"Legion","author_uid":"1014640","comments":[{"author_name":"obvious-san","author_uid":"1006579","time":"2017-05-01T23:26:53Z","epoch":1493681213,"modified":1493681213,"text":"I totally like the visual style, it looks very retro\/sci-fi. \nThe controls are a bit confusing, because down does not mean down, if you get what I mean :D I would change it, so when I press down, the player moves down and not down\/right. \nI think you could polish this game a bit and then it would be really good :) Good job anyways!","likes":2,"format":"md"},{"author_name":"Legion","author_uid":"1014640","time":"2017-05-02T09:03:56Z","epoch":1493715836,"modified":1493715836,"text":"Thanks for the Feedback","likes":1,"format":"md"},{"author_name":"siryakko","author_uid":"1002003","time":"2017-05-03T12:32:55Z","epoch":1493814775,"modified":1493814775,"text":"I tried it first with the keyboard but quickly plugged my gamepad and yeah you're right this is how the game should be played. The idea and realization is really clean and enjoyable. Thanks for that entry","likes":1,"format":"md"},{"author_name":"Vivoubos","author_uid":"1001988","time":"2017-05-03T23:21:28Z","epoch":1493853688,"modified":1493853688,"text":"Wow... What just happend? Those robot rape me so hard x)\nNot easy to play! Confusing control, and many many shoot to avoid.\nNice work! It work perfectly fine","likes":1,"format":"md"},{"author_name":"KnightOwl","author_uid":"1010386","time":"2017-05-05T03:39:59Z","epoch":1493955599,"modified":1493955599,"text":"Good simple bullet-dodging shooter.  I did get it down to the point where I was able to perpetually survive with tons of pickups littering the ground.  Without the enemies getting stronger\/faster\/varied the sessions can go on and on.  Overall a functional experience.","likes":2,"format":"md"},{"author_name":"cremmy","author_uid":"1014229","time":"2017-05-09T18:13:02Z","epoch":1494353582,"modified":1494353582,"text":"Movement relative to isometric grid, where down arrow makes player's character go 'down' on grid in fast paced game - now that's something that I don't see often. It hurt my brain a little. I spent more time going after pickups than on dodging bullets. Powerups are too powerful and enemies are not strong enough.\nI think there also should be some kind of \"You Lost The Game\" message.\nGame looks nice and reminds me of old, casual games with prerendered sprites - they looked just like that.","likes":1,"format":"md"}],"format":"md","images":[],"links":[],"metadata":{"g_key":"48260","g_author":"1014640","g_event":"LD38","g_eventkey":"69","g_subevent":"JAM","g_urlkey":"231090","g_title":"HyperLaserSurvival","g_status":"USEAR3","g_place":"99999","g_commentcount":"6","g_site2_node_id":"20429","g_hide":"Y","g_has_icon":"N","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"20429","n_urlkey":"231090","n_parent":"9405","n_path":"\/events\/ludum-dare\/38\/hyperlasersurvival","n_slug":"hyperlasersurvival","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"14640","n_created":"1492837789","n_modified":"1493102619","n_version":"64459","n_status":"COMMIT"},"node":{"id":20429,"parent":9405,"superparent":9,"author":14640,"type":"item","subtype":"game","subsubtype":"jam","published":"2017-04-25T00:31:54Z","created":"2017-04-22T05:09:49Z","modified":"2017-04-25T06:43:39Z","version":64459,"slug":"hyperlasersurvival","name":"HyperLaserSurvival","body":"![Picture1.PNG](\/\/\/raw\/039\/3\/z\/1c4e.png)\n\nLink to the Game:\nhttps:\/\/drive.google.com\/open?id=0B-dCRdgE8FJlWHdBX2NjUWsxQWc\n\nLink to the Sourcecode:\nhttps:\/\/drive.google.com\/drive\/folders\/0B-dCRdgE8FJlektfZXFqbE5mMm8?usp=sharing\n\nHello, this is a small Top down shooter I created for the Ludum Dare 38 Jam. I hope you have as much fun playing it, as I had developing it. The Game was created Using the Unity Engine, the models, textures and backgrounds were done in Blender. \nBest Regards Legion\n\nI would suggest playing the game with a controller, the Gameplay is much smoother then.\n\nControls Keyboard: \nw a s d        - are used for movement \nescape         - restarts the game \nmouse button 1 - is used to fire \nmouse courser  - is the fire direction\n\nControls Controller: \nLeft Stick  - is used for movement \nRb          - is used to fire \nRight Stick - is the fire direction\n\nTo the Game itself: \nBlue Pickups - refill the Shield \nRed Pickups  - refill the Health-Bar \nGreen Pickups- return a random Weapon \nSpawners     - spawn enemies all 6 to 10 seconds in random patterns \nButtons      - Activate shield Generators around the enemy spawns, killing the first unlucky visitor instantly\n\nKnown Bugs and missing Features: \n-No Sound, sadly the time wasn\u2019t there to make good use of sound design in this game. \n-Enemies getting stuck in Pickups(just shoot them) \n-Enemies continue to spawn after the player is defeated, I call that dedication to the craft :)","meta":{"author":[14640]},"path":"\/events\/ludum-dare\/38\/hyperlasersurvival","parents":[1,5,9,9405],"love":0,"notes":6,"notes-timestamp":"2017-05-09T18:13:02Z","grade":{"grade-01":7,"grade-02":7,"grade-03":7,"grade-04":7,"grade-05":7,"grade-06":5,"grade-07":5,"grade-08":5},"magic":{"cool":109.108945118,"feedback":6,"given":6.25,"grade":6.25,"grade-01-average":2.8,"grade-02-average":3,"grade-03-average":2.6,"grade-04-average":2.4,"grade-05-average":3.4,"grade-06-average":1,"grade-07-average":2,"grade-08-average":2.333,"smart":12.954064511443}},"text":"![Picture1.PNG](\/\/\/raw\/039\/3\/z\/1c4e.png)\n\nLink to the Game:\nhttps:\/\/drive.google.com\/open?id=0B-dCRdgE8FJlWHdBX2NjUWsxQWc\n\nLink to the Sourcecode:\nhttps:\/\/drive.google.com\/drive\/folders\/0B-dCRdgE8FJlektfZXFqbE5mMm8?usp=sharing\n\nHello, this is a small Top down shooter I created for the Ludum Dare 38 Jam. I hope you have as much fun playing it, as I had developing it. The Game was created Using the Unity Engine, the models, textures and backgrounds were done in Blender. \nBest Regards Legion\n\nI would suggest playing the game with a controller, the Gameplay is much smoother then.\n\nControls Keyboard: \nw a s d        - are used for movement \nescape         - restarts the game \nmouse button 1 - is used to fire \nmouse courser  - is the fire direction\n\nControls Controller: \nLeft Stick  - is used for movement \nRb          - is used to fire \nRight Stick - is the fire direction\n\nTo the Game itself: \nBlue Pickups - refill the Shield \nRed Pickups  - refill the Health-Bar \nGreen Pickups- return a random Weapon \nSpawners     - spawn enemies all 6 to 10 seconds in random patterns \nButtons      - Activate shield Generators around the enemy spawns, killing the first unlucky visitor instantly\n\nKnown Bugs and missing Features: \n-No Sound, sadly the time wasn\u2019t there to make good use of sound design in this game. \n-Enemies getting stuck in Pickups(just shoot them) \n-Enemies continue to spawn after the player is defeated, I call that dedication to the craft :)","title":"HyperLaserSurvival"}