Tomb Looter by LeoPhys
Push the stone blocks, get as much gold as you can and run away before the tomb collapses.

Ratings
| Overall | 645th | 3.341⭐ | 24🧑⚖️ |
| Fun | 378th | 3.452⭐ | 23🧑⚖️ |
| Innovation | 616th | 3.143⭐ | 23🧑⚖️ |
| Theme | 340th | 3.786⭐ | 23🧑⚖️ |
| Graphics | 594th | 3.45⭐ | 22🧑⚖️ |
| Audio | 449th | 3.158⭐ | 21🧑⚖️ |
| Humor | 503th | 2.775⭐ | 22🧑⚖️ |
| Mood | 614th | 3.1⭐ | 22🧑⚖️ |
| Given | 24🗳️ | 13🗨️ |
* controls: work like a charm
* idea/gameplay: fun and addictive :wink:. I like the conversion of the theme, i guess this will be one of my favorite games in this Jam :slight_smile:
* sfx/music: sfx great, no music but a spheric sound carpet (that totally sets the mood) :thumbsup:
* graphics: fits the mood
all in all, great game, looks and feels very polished and totally fits the theme and is fun to play :)
I liked this a lot. Cheers!
Feedback:
- There is a slight perspective issue here. Because the falling blocks do not cast some sort of shadows, it is difficult to tell where it'll fall when it is in mid-flight. This is the main reason why I kept loosing.
- I thought there would be more levels when you exit the tomb - but it finishes the game. This is just an observation, which i find unusual.