SNEK by weaselzone
:snake: In SNEK you play a hungry snake, eating mysterious cubes of different colors. Every time you eat The longer your SNEK becomes, the trickier it is, not eating yourself. Blue cube will invert controls for a certain amount of time, red cubes will increase the speed and make it harder to control.

SNEK is more or less a happy accident, resulting from my initial idea falling flat (somewhat literally)!
Controls:
*Rotate SNEK - A/D *Switch Camera - C *Turn On/Off Minimap - M
The third person camera and minimap are mostly gimmicks, but I always wanted to try to build a minimap and third person is just some silly fun.

I only put about 14 hours into it, due to wanting to sleep in and having a bunch of chores that have to be taken care of, hence the horrible code. I also did not spend as much time as I'd like on working out UI bugs and the polish, before calling it day. I hope you can still have some fun with this odd take on Snake :)
I did not include the Third Party tools in the code, but you can still look at this god awful piece of software with this Unity package: http://weaselzone.com/builds/snek.unitypackage
| Unity Package | http://weaselzone.com/builds/snek.unitypackage |
| Windows | http://weaselzone.com/builds/snek_win.zip |
| macOS | http://weaselzone.com/builds/snek_mac.zip |
| Original URL | https://ldjam.com/events/ludum-dare/40/snek-1 |
Ratings
| Given | 0🗳️ | 0🗨️ |