Overshadowed Road by MarioY19
The Road gets darker as time progresses. Collect batteries to keep the lights on. You have the ability to remove obstacles by spending some power. When you have enough energy, the lights will turn green. Press SPACE. Use A and D to change lanes. ESC to pause. R to restart.
My internet died during the last few hours, so it was quite a panicked scramble to get things finalised and uploaded. I'm a little bit pleased with the result, it's not the best, and I had hours of issues with collides. But it was a good attempt after taking a break from game design for so long.
Ratings
| Overall | 457th | 3.095⭐ | 23🧑⚖️ |
| Fun | 401th | 3⭐ | 23🧑⚖️ |
| Innovation | 554th | 2.524⭐ | 23🧑⚖️ |
| Theme | 553th | 2.952⭐ | 23🧑⚖️ |
| Graphics | 409th | 3⭐ | 23🧑⚖️ |
| Audio | 150th | 3.381⭐ | 23🧑⚖️ |
| Mood | 327th | 2.952⭐ | 23🧑⚖️ |
| Given | 32🗳️ | 0🗨️ |
Everything seems polished, I liked especially how the power is implemented with the car light as well as with the environment light. Also the background music is good.
The Houses look great.
If I´m thinking of potential to improve, the only thing is that I would prever to only change one row at pressing the button, not at staying on it.
But thats nitpicking.
Good job!
Also, the GUI seemed kinda off; next time try to use custom graphics for it, and allow better navigation through the elements! :)
I liked the buildings background with the lights, good job on that.
I feel that this game is so easy, it has not flow.
Maybe with more obstacles and less speed would be better in my opinion.
I know it's a compo so, nice work! :)
Maybe there's a little work needed on the controls (too sensitive) and the level design (some patterns are really hard), but I like the music !
Good job :)
Those problems really heavily pull the game down, but everything else is really nice. The graphics are appealing and the music fits well enough. I would encourage you to fix those issues I mentioned above and see how it plays, because I think it's be a lot of fun.