Luggage Robber by bemmu

[raw]
made by bemmu for LD 38 (JAM)

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Get the game here: https://bemmu.itch.io/luggage-robber

Platforms: Mac / Windows / Linux (Unity)

Controls: ARROW KEYS and SPACE

Ratings

Overall 278th 3.545⭐ 24🧑‍⚖️
Fun 83th 3.864⭐ 24🧑‍⚖️
Innovation 197th 3.5⭐ 24🧑‍⚖️
Theme 599th 2.909⭐ 24🧑‍⚖️
Graphics 527th 3.091⭐ 24🧑‍⚖️
Audio 135th 3.682⭐ 24🧑‍⚖️
Humor 84th 3.682⭐ 24🧑‍⚖️
Mood 236th 3.524⭐ 23🧑‍⚖️
Given 28🗳️ 29🗨️

Feedback

ekkiiiii
05. May 2017 · 14:41 UTC
Very cool mechanics, fitting graphics and satisfying sound effects! Can't think of something I'd change. It's a well made jam entry.
Gundatsch
05. May 2017 · 14:43 UTC
Bloody ... yay.

More games should include the feature of kicking random people which then turn to a red splatter effect. The game itself is simple but not easy to beat. The time limit itself wouldn't be that much of a problem but all these people blocking your path are annoying.

To beat your path through them you have to stand exactly on the same height (or whatever the rule of hitting is here) else they will just block you off but you can't hit them. A bit annoying but if it would be easier, the whole game would be extremely easy to beat.

In conclusion ... fun to play for a while but after playing it once i think you have seen everything to be seen.
Scriptorum
05. May 2017 · 18:32 UTC
I don't know what's going on here, like, at all, but this is how I'm traveling in the future. Kick luggage, buy ticket, board plane, repeat ... I'm pretty sure that's a metaphor for something. Also, I've tried kicking people before and not one has ever splattered so completely. I mean I put a dent in one person once. And I didn't kick them, sort of ran them over because I thought they were telling me it was clear to back up but they were just talking with their hands and I smashed their kneecaps. Really they were fine. No splatter at all. I forgot, what was I talking about? Oh yes, good entry, nice job.
SoKette
07. May 2017 · 14:07 UTC
Concept was simple enough to understand without any explaination, yet the game was really satisfying :D

I got stuck on the 3rd or 4th airport though, had my ticket and stuff, but being behind the gate would not end the level :/
rodobodolfo
07. May 2017 · 15:28 UTC
Wow this game is so much fun!!! the music evolving is a great touch, the little messages on each airports are funny, and the mechanics are really satisfying. Great job!!!
diptoman
07. May 2017 · 16:00 UTC
Kicking luggage for traveling is an awesome idea. I like the idea of the overcrowded airport making it difficult to get to your gate before the time limit. Good entry!
obvious-san
07. May 2017 · 20:23 UTC
Super funny and super goofy entry :D The mechanics are well implemented, the graphics are obviously a bit cheesy. But that makes it charming :) Sound Effects are well done. Mayeb you could work on a post-jam version with more polished animations :) Otherwise, a super game for a game jam. Great entry and good job!
Hlavik
10. May 2017 · 14:27 UTC
Nice game and mechanism. Nice graphic and sound effects. Good work and keep jamming.
Aurel300
10. May 2017 · 17:35 UTC
A fun concept, but the airports were too similar, there wasn't much motivation to keep going. The synth voice was somewhat amusing :)
Flaterectomy
10. May 2017 · 19:16 UTC
This is kinda fun and silly. However I was hoping for an in-game objective other than speedrunning. Each level was mostly the same challenge-wise.

The art is nice and suits the simplicity of the concept. The music and sound effects fit the theme. Pretty cool!
athomicus
11. May 2017 · 09:52 UTC
supewr funny and nice game - mechanics the best congrat.
Jon Tiburzi
11. May 2017 · 20:15 UTC
A surprisingly funny game! I laughed a lot while playing. Loved the different welcome signs in each airport XD

Mechanics are simple but engaging, since there's nice feedback for the player (sfx, animations, particles). The gameplay got pretty repetitive, but I did enjoy kicking stuff. Perhaps the kicking could have more consequences -- for instance, maybe NPCs only swarm you if you kick them/dogs, or kicking open all the suitcases attracts the police.
Smiling Cat Entertainment
12. May 2017 · 11:28 UTC
Interesting concept, and pretty well executed in the earlier stages. The crowd gets pretty impossible to navigate in the later levels, though (around level 12 or 13). The music and vocal FX were good, too. I liked how some of the airports had special things, like a giant panda statue blocking your way. If you were to take this further, I'd suggest that every airport have a special like this. Great job!
binaryferret
13. May 2017 · 14:56 UTC
So satisfying! Loved the retro sounds and visuals. This game had me chuckling. Everything was intuitive so the lack of instructions in game didn't matter as I was kicking the crap out of people, and bags. Alas some folk started nicking my money :D Very good and loved the little messages on the back wall in the different airports.

Good job! :D
Kate Kligman
14. May 2017 · 19:07 UTC
This is so great! Love the premise, Atari 5200 style graphics and gameplay, and the music. Would love to see a post-comp version of this with more depth.
pascalman
16. May 2017 · 19:57 UTC
Great job!
Jupiter_Hadley
22. May 2017 · 18:06 UTC
Fun game! I included it in my Ludum Dare 38 compilation video series, if you’d like to take a look :)
https://www.youtube.com/watch?v=nKbr96NdjUs