Introvert vs. Extrovert by rumor

The ultimate personality clash. EXTROVERTS draw energy from crowds, while INTROVERTS lose it!
Choose your identity, then battle it out with your ideological opposite. INTROVERTS gain energy when alone and lose energy when surrounded by others; EXTROVERTS are the opposite.
DASH in and out of your safe space. DROP barriers to corral the crowds (and your opponent!). Collect powerups ranging from your trusty cellphone to books to beer, the all-important social lubricant!

CONTROLS:
Player 1
MOVE: W A S D
DASH: R
DROP Barriers: E
Player 2
MOVE: O K L ;
DASH: U
DROP Barriers: I

BEER makes INTROVERTS tolerate crowds better, and gives EXTROVERTS more energy.
BOOKS make EXTROVERTS tolerate solitude better, and give INTROVERTS more energy.
COFFEE makes it cheaper to DASH for both INTROVERTS and EXTROVERTS.
EXTROVERTS use the PHONE to call in more friends! INTROVERTS use it to force more friends to leave.

Ratings
| Overall | 322th | 3.444⭐ | 29🧑⚖️ |
| Fun | 330th | 3.308⭐ | 28🧑⚖️ |
| Innovation | 187th | 3.5⭐ | 28🧑⚖️ |
| Theme | 508th | 3.231⭐ | 28🧑⚖️ |
| Graphics | 592th | 2.63⭐ | 29🧑⚖️ |
| Audio | 191th | 3.308⭐ | 28🧑⚖️ |
| Humor | 39th | 3.685⭐ | 29🧑⚖️ |
| Mood | 263th | 3.135⭐ | 28🧑⚖️ |
| Given | 30🗳️ | 15🗨️ |
@somuch @lensflare Thanks for the feedback! I had plans for much better player AI and just didn't have time to get it in. Right now the computer just does something so it's not doing nothing. But with two players it's a lot more interesting!
Overall , good job.
I was personally not happy with the keyboard controls at all, definitely wish I had more time to sort them out. I normally use a key-binding plugin and going back to default Unity input really set me back. Sorry it caused issues with your different keyboard layout, big oversight on my part. If you happen to have two controllers (or one controller and one player on keyboard), the game should support that and I found it makes things a lot simpler and less crowded. And I totally agree, it definitely needs better instructions.
Thank you again for taking the time to give your thoughts, and especially thanks for playing!
Overall really good entry! :slight_smile:
The core mechanic with the asymmetric gameplay is very interesting. On single player it was pretty easy, I didn't even need to use the dash or the barriers for either player type (at first I wasn't even aware of that). I couldn't play PVP but I can easily imagine it becoming pretty fun as both players try to chase/evade each other :)
The main issue I found was that I tried to play as P2 but couldn't unless I changed the keyboard layout to a different language. Apparently the semicolon was nowhere to be found on my original layout. Perhaps the arrow keys could have been a more standard choice.
As for graphics, they're clear, but overall I got the impression that the art style was a bit inconsistent, each element having a completely different style from the others.
Despite these things the gameplay is quite promising and you have the seeds for a really fun game.
Nice job!