2D Platformer by Vacso
======NOTICE======
This is unable to be marked due to an entry that I'm not certain of but is likely over the deadline. I have chosen to opt out of all areas so if you are trying to gain coolness points or the like you may wish to skip this game. The late entry is due to my internet going down from the start of Ludum Dare until now, a day after the Jam ends. I have chosen to upload my game anyway because it felt wasteful to throw away something important to me, not because it is good because it isn't but because of the landmark that it is to me. This is the first time ever I have made a 2D platformer without reference. I also have never used text within the game like I have now. I did not add more than the first two levels, both of which are tutorials, because I did not realise late entries were allowed and felt it a waste of time to continue adding to a game that was not good enough to be released solo and too good to throw away (in my opinion anyway). If you see an OS/X link then note that it is not a port to the Mac version but a continuation of the Windows version, possibly with more levels and such.
If you would like to play it anyway then I would welcome any comments but I feel the need to stress again that you can not mark/score my work so depending on the way Ludum Dare operates, you may not gain any coolness points.
This is unable to be marked due to an entry that I'm not certain of but is likely over the deadline. I have chosen to opt out of all areas so if you are trying to gain coolness points or the like you may wish to skip this game. The late entry is due to my internet going down from the start of Ludum Dare until now, a day after the Jam ends. I have chosen to upload my game anyway because it felt wasteful to throw away something important to me, not because it is good because it isn't but because of the landmark that it is to me. This is the first time ever I have made a 2D platformer without reference. I also have never used text within the game like I have now. I did not add more than the first two levels, both of which are tutorials, because I did not realise late entries were allowed and felt it a waste of time to continue adding to a game that was not good enough to be released solo and too good to throw away (in my opinion anyway). If you see an OS/X link then note that it is not a port to the Mac version but a continuation of the Windows version, possibly with more levels and such.
If you would like to play it anyway then I would welcome any comments but I feel the need to stress again that you can not mark/score my work so depending on the way Ludum Dare operates, you may not gain any coolness points.