Da Vinci's Last Wish by seththefirst
Leonardo Da Vinci, is about the die. But still wants to keep learning.
He asks his best apprentice, Dante, to investigate the pyramids, and learn how the ancients was able to create such great traps, with almost no technology.
Help Dante fulfill the last wish of his master.
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TURN ON YOUR SOUND FOR THE COMPLETE EXPERIENCE
****
[CONTROLS]
A/D - Movements
Space - Jump
P - Disable/Understand Traps
Mouse - To navigate in the menu
--------------------------------
Game built with :
Unity Engine
Adobe Illustrator
Pyxel Edit
Resources:
Sound FX by
http://www.bfxr.net/ and http://superpowers-html5.com
BG Music by
http://superpowers-html5.com
Font (DALEK) BY
http://www.k-type.com
Team:
Coding by
Roberto Caetano
Art by
Daniel Luna
---------------------------------
Log:
30/08 - added Timelapse url
He asks his best apprentice, Dante, to investigate the pyramids, and learn how the ancients was able to create such great traps, with almost no technology.
Help Dante fulfill the last wish of his master.
****
TURN ON YOUR SOUND FOR THE COMPLETE EXPERIENCE
****
[CONTROLS]
A/D - Movements
Space - Jump
P - Disable/Understand Traps
Mouse - To navigate in the menu
--------------------------------
Game built with :
Unity Engine
Adobe Illustrator
Pyxel Edit
Resources:
Sound FX by
http://www.bfxr.net/ and http://superpowers-html5.com
BG Music by
http://superpowers-html5.com
Font (DALEK) BY
http://www.k-type.com
Team:
Coding by
Roberto Caetano
Art by
Daniel Luna
---------------------------------
Log:
30/08 - added Timelapse url
The menu was a bit unpolished, but the game itself is really well done! Loved the mood and the progression.
Nice job! :)
@RIPPorkins Thank you for the comments. Ive heard it from other people, but I still don't know what is going on..
@Bobsleigh Thank you man, I'm already thinking about it. =)
Anyway, good work. I also want to see you working deeper with the exploration concept.
Nice music and effect to play along.
I found disabling traps to be less fun than avoiding them. But in an OCD kind of way they push you to explore every nook and cranny of the levels.
I like the blocky art in the background and the intentional noise you feel in the music ... Could somehting like that or inspired by that be done to the characters sprites?
Although I like them, I think they contrast too much.
A great entry nonetheless!