Archetype - Running Out of Power by cakemonitor
Archetype is a co-op puzzle that can also be played solo
Two robots must work together to complete levels
They can only move when they are connected to a power source
left mouse or left gamepad shoulder - Collect lightning arc
right mouse or right gamepad shoulder - Emit lightning arc
power sources are copper coloured, power receivers are blue
For solo play... tab or gamepad start - Toggle the controlled robot
WASD + mouse, or twin stick control
Space / click left stick to jump
Esc to quit
M to toggle music, Shift-M to mute all sound
R to restart the level in case you get stuck
Unfortunately, I didn't get time to replace the place-holder graphics.
Music is by autotracker.py, SFX are recorded & edited by me.
Tools used include: * Unity * ProBuilder * Krita * Audacity * autotracker.py


| Windows | http://bit.ly/2uMIqGq |
| Linux | http://bit.ly/2vXqzef |
| macOS | http://bit.ly/2vdz3A2 |
| HTML5 (web) | http://bit.ly/2uM6BEM |
| Source code | http://bit.ly/2vdK8Bj |
| Original URL | https://ldjam.com/events/ludum-dare/39/archetype-out-of-power |
Ratings
| Overall | 180th | 3.565⭐ | 25🧑⚖️ |
| Fun | 190th | 3.435⭐ | 25🧑⚖️ |
| Innovation | 17th | 4.217⭐ | 25🧑⚖️ |
| Theme | 91th | 3.957⭐ | 25🧑⚖️ |
| Graphics | 546th | 2.565⭐ | 25🧑⚖️ |
| Audio | 337th | 2.792⭐ | 26🧑⚖️ |
| Humor | 298th | 2.381⭐ | 23🧑⚖️ |
| Mood | 549th | 2.381⭐ | 23🧑⚖️ |
| Given | 23🗳️ | 20🗨️ |
Impressive how much you managed to fit in 48 hours! Well done!
Got the hang of it quickly, though the hitboxes for targeting your friend seem off. It was initially natural for me to be aiming for the partners hands, but they didn't seem to register as clickable.
Also, I got stuck on the stairs in the first level and couldn't recover, despite being able to see the partner character.
I liked it andI think it has potential, if you're willing to build more levels in the future! Good job! :)
The characters seemed to get stuck occasionally even though they had line of sight of a power source. I sometimes would have to push them with the other character to get them unstuck.
I couldn't get past the second level when the drawbridge lowered. I couldn't see a way to get onto it as the characters don't jump high enough and the bridge doesn't come down all the way. I probably missed something obvious though.
It is a fun game, and I like how you've made it work for solo players as well. Good job!
Controlling it on your lonesome can become a bit tedious though, but I completely forgive it that, since it's really meant to be 2-player (and I think it would be a lot of fun with 2 players).
The sound-fx where a little harsh on my earphones though, at least compared to the music.
I didn't mind the graphics, as the gameplay was pretty good.
Beside, the robots looked cool with their sunglasses. :sunglasses:
Nice little song on the background and effective sounds.
I'm glad I played this game!
I played alone, so it was kind of annoying to switch between the characters, but the concept is cool!
It was a bit difficult to control the characters because I have an AZERTY keyboard, and since I'm lefthanded my mouse buttons are inverted so they didn't correspond to the characters arms.
But anyway, great job! It has the potential to be a fun co-op game.