Dungeon World by kevinH

[raw]
made by kevinH for LD 38 (COMPO)

Dungeon World is a mini roguelike.

It's gameplay is focused around enemy movement instead of the usual rpg play of leveling up and stats.

Dungeon world was built using Phaserjs for gameplay and graphics, and knockoutjs for some ui binding.

Game at: http://kevinhelfrich.github.io/

Code at: https://github.com/KevinHelfrich/ld38

Ratings

Given 0🗳️ 0🗨️

Feedback

The_Miner
23. Apr 2017 · 21:31 UTC
Not the best game. like how it is randomly generated. Btw, i go a wall of doors and died is spelled like that and not like this---> Dyed. I also don't know how combat works.
Steve Johnson
28. Apr 2017 · 06:09 UTC
Basic mechanics are there, I just wish I could find some exit stairs! And I, for one, love the death screen. Much respect for taking the roguelike route.

I feel your pain about doors, my game has that problem too. :-)
Lipsch
02. May 2017 · 17:04 UTC
Didn't like the game that much.. The movement of the whole screen is too abrupt for my feeling.
But congrats for coding all without an engine (: