Project Unicorn - Running out of space by ProjectMakers
Very important: The Sounds are a bit too loud, in the Start menu under Settings just about 70% - 80% down regulate, not that your ears fall off :)
You always wanted to be a brave dwarf riding a unicorn? Then go ahead. Jump with the spacebar and duck with Ctrl. Escape from the devastating storm from the forest and be careful that you do not use useless items while running collect your inventory, you only have limited space. Touch the wells to get rid of useless stuff. Be careful not to fall into the ditches or get too slow. Create new high scores and play alone or compete with your friends.
PS.: All of this, is make by our self with Unity(engine), Photoshop(sprites), Audition(sounds), MagixMusicMaker(music) Visualstudio and Rider(for code).
ProjectMakers - Just another real World

Tutorial: In the main menu you can see so many things. In addition to the settings for the volume (you should turn SFX a little down ^^), You can view your stats and check the highscore list. In the upgrades you can activate Temporary improvements, which are active for one round (the next round).
When you press start, you come to the lobby. Here you can start your own match in the upper area, via "create". In the List Server you all started matches. In the lower section, you can click on "Play and Host" to start a game locally (ie in the Singelplayer). If you want to play in your Lan network home together, you can set this via the IP below (here specify the local IP of the host and Joinen)
If you then start a game: In advance, the player is running alone! You can jump with Space and slide with "strg / ctrl". Attention: if you Slidet, it pulls you more to the ground! Try not to pick up items except the well, otherwise your inventory goes out of space!
| Windows | https://projectmakers.itch.io/projectunicorn-runningoutofspace |
| Original URL | https://ldjam.com/events/ludum-dare/42/project-unicorn-running-out-of-space |
Ratings
| Overall | 1095th | 2.867⭐ | 32🧑⚖️ |
| Fun | 1011th | 2.776⭐ | 31🧑⚖️ |
| Innovation | 1113th | 2.552⭐ | 31🧑⚖️ |
| Theme | 1093th | 2.717⭐ | 32🧑⚖️ |
| Graphics | 734th | 3.233⭐ | 32🧑⚖️ |
| Audio | 680th | 2.643⭐ | 30🧑⚖️ |
| Humor | 276th | 3.224⭐ | 31🧑⚖️ |
| Mood | 926th | 2.685⭐ | 29🧑⚖️ |
| Given | 30🗳️ | 22🗨️ |
https://www.twitch.tv/videos/296812316
Some thing I noticed:
- On death plays the death sound multiple times and you don't restart on death, would be nice with a restart button,
- hide mouse pointer while in a game,
- if you jump while sliding, you jump super short.
- Smaller collision on pickups, so that the collision is smaller then what it looks. (generally, you want smaller collisions then it looks on hazards, and bigger collisions good pickups)
- The sound effects are a little annoying. When you have voices there's usually good to have 5-10 variants, so you don't hear the same version every time. Especially when the sound effect plays for a core mechanic.
Nice art, I especially like the black trees in the background.
I tried a solo game, but cool that you got it up with online multiplayer :)
After playing for just 30sec, couldn't handle the soundeffect our protagonist made already. The 'boing' s fine, but the barfing..?
Also, it would be nice to have a 'restart' option when you die and not having to go back to the menu and start a new game to continue playing.
The 'storm' is also not that threathening either..
Good thing the humor kind of saves it.
I'd be interested to see how it turns out, if you plan to rework on it
But i was very bad at the game ^^
Otherwise I think the game was a pretty cool take on the theme, lovely animation and funny sound effects. However when it says matching, I did expect to have another player but there wasnt anyone else. I tried again, still me alone. Is that a feature or a bug? :joy: