Xx_skateboarding_xX by MrChippy
For the theme I decided to combine MLG dubstep and sad boi lofi aesthetic. A duck made the art. Thank duck plz.
Skateboard through the abomination that is this land while no scoping targets that stand in your way.

R = restart
S = skip level like a skrub
The game contains three areas with four levels each.

| Windows | https://chippymuffins.itch.io/mlg-skateboarding |
| Original URL | https://ldjam.com/events/ludum-dare/41/xx-skateboarding-xx |
Ratings
| Overall | 155th | 3.925⭐ | 22🧑⚖️ |
| Fun | 26th | 4.2⭐ | 22🧑⚖️ |
| Innovation | 249th | 3.725⭐ | 22🧑⚖️ |
| Theme | 447th | 3.775⭐ | 22🧑⚖️ |
| Graphics | 632th | 3.4⭐ | 22🧑⚖️ |
| Audio | 403th | 3.316⭐ | 21🧑⚖️ |
| Humor | 73th | 4⭐ | 22🧑⚖️ |
| Mood | 142th | 3.875⭐ | 22🧑⚖️ |
| Given | 22🗳️ | 17🗨️ |
The jumps where you have to regulate your speed to not be too fast but not to slow either were very enjoyable. The UNO background with the kids was very nais
The only problem I found is the screen shake. I would have changed the position of the screen instead of the rotation. It really fuck with my senses when I had to shoot more than one target in one jump.
The game was great! GOOD JOB!
If anything I would have the speed not decay as fast, so you can really build some momentum.
The feel was great
just enough screen shake
great sense of humor all around amazing game.
For real though, it's nice to see a meme game with genuinely cool mechanics and a e s t h e t i c.
If you could add anything I would say a limit on how far the player can shoot as I ended up spamming offscreen quite a lot.
@fij707 I'm glad you appreciate my a e s t h e t i c
The music is perfect. The sound effects are perfect. The art is also perfect. I would have liked the ground texture in the second and third stages to tile a little bit better. The first level ground texture and all the backgrounds tile fine. The Arizona Iced Tea is pure art.
Each level is unique. Each level is fun. Each level is exactly the right length so when you fail, you don't go back too far, but it not so short that it still requires some skill so you can't just beat it by dumb luck (usually). The design of the different challenges is great. Everything is extremely clear so you just know what you have to do intuitively. There are a number of times where the targets line up perfectly so you can get snipe two at once and it is very satisfying. There's never a boring part of the level. Each level you get to do at whatever speed you choose to do it at (except for some spots where you need to exercise some control). This isn't your mom's platformer. This is exactly outside the tape-your-right-arrow-key-down-while-you-go-grab-a-drink genre of other platformers. There should be an alternate mode where you can only shoot after you do a 360 in the air.
It is just plain fun to mash left click to get moving and to do a 360 every time you get bounced into the air. The humour in this game kinda reminds me of these videos:https://www.youtube.com/watch?v=ZOvWhQwC3oY and:https://www.youtube.com/watch?v=NnNemokPEIQ
Having each level be skippable is such a nice thing to do in a game jam. I didn't use it because that would have robbed me of the experience of one of the levels. But it's nice to have nonetheless.
@Solrun You're review makes me really happy, I'm glad you liked it.
The art, music, sound effects, and camera shake them self would be bad, but put them all together purposely it makes it goofy and fun to play.
I especially like how satisfying it can be soot a target, but how it can also add a small amount of difficulty.
Also just a note. I never once pressed the right mouse button.
Also, props to making moving and shooting a single button. It makes it simpler to play, but more difficult.
Improvements (if any):
- Laser now traverses the entire map - might want to cut it off a little (though I like that I can spam where I know stuff is way ahead)
- Record time of speedruns
- Laser felt to be 'lagging' now and then (but I got used to it)
@Joror Thanks. This is the first time I've ever made a game that someone complemented the difficulty : D
I didn't think of doing a time record thing but that does sounds like it would make it more fun. Thank's for the idea.
@unfinished Thank you so much for telling me about the windows thing. I changed it as soon as I read this. I should really try to work on figuring out how to use the html build in gamemaker better for next time.
@Pond Loach Thanks