Space Cleaner by Rewzu
Images:

About:
Space Cleaner is a Compo game made for Ludum Dare 42.
It is about small robot on a spaceship. Its task is to collect trash cubes and transfer them to the airlock where they will be thrown into space.
How to play:
- Transfer trash cubes to the airlock.
- You will lose if there will be more than 3 trash cubes on one spot.
- While the airlock is closed you can organise trash cubes to transfer them faster when it will open.
- Do not get smashed by falling trash cubes.
- Do not get crushed by the gate.
- Do not get trapped inside the airlock.
- Lights and sound alarm indicate when the airlock will close/open.
- Once every 30 seconds you can use your special power to destroy surrounding trash cubes.
- Have fun!
Default controls:
- Arrows/WASD - Movement
- Space/E - Grabber
- Left Ctrl/F - Use Power Up
Note:
- Due to Unity limitations WebGL version has worse graphics (mostly lighting). Use standalone Windows version for the best experience. :D
- If you play WebGL version and have issues with low FPS or the game does not load try standalone Windows version. :D
Have fun! :star::star::star::star::star:
Ratings
| Overall | 52th | 3.948⭐ | 31🧑⚖️ |
| Fun | 200th | 3.534⭐ | 31🧑⚖️ |
| Innovation | 163th | 3.569⭐ | 31🧑⚖️ |
| Theme | 71th | 4.172⭐ | 31🧑⚖️ |
| Graphics | 14th | 4.328⭐ | 31🧑⚖️ |
| Audio | 70th | 3.69⭐ | 31🧑⚖️ |
| Humor | 137th | 3.125⭐ | 26🧑⚖️ |
| Mood | 89th | 3.593⭐ | 29🧑⚖️ |
| Given | 38🗳️ | 3🗨️ |
I would have enjoyed playing it a lot more with one simple tweak to the controls - just commit to tank controls. When I first pressed A and it just rotated my robot without moving sideways my instant reaction is to press W to move forward again, however this just turned me back again. Once I got my head around that I still kept overshooting my targets because I was tapping A to turn and then holding it after to move - it basically seemed impossible to only move one square!
But, that said, for a Compo game this is really impressive and I enjoyed my time with it.
I did find the controls frustrating though. In the beginning, more often than not, I was overshooting the desired target block, so I would have to re-align and lose time, or play off the miss step... i did adapt to the controls after a bit, still occasional miss steps though, which in a timed puzzle made prolonged play sessions taxing...
I also enjoy that you have multiple ways of getting yourself killed, so it allows me to make a series of possible mistakes to get a game over. Overall, very nice work!
These are just suggestion for what is already a solid entry. Good job!
@deprecat The robot actually has grid-based movement. It is precise but for some people can be hard to get used to. Sorry about that. :/
@luca1152 Yeah more audio feedback was planned. :/ Thanks for the suggestion though. :D
@paulie-b Controls are customizable in Windows version. Also you can use the time when the airlock is closed to organise the cubes. :D
@mza Thanks for the suggestion! :D
Thank you everyone for the feedback! :D