Blaze From Outer Space by Iluvatar
About
Blaze, a space explorer, is attacked by Space Pirates. He crashed upon an unknown planet and needs to fix his ship in order to escape from there safely.
- Download link: https://thanyx.itch.io/blaze-from-outer-space
Overview - Short point-and-click adventure with little bit of crafting. - You have just 2 inventory slots, so use them wisely - The resources around you are infinite, so you can always delete items and take them later if you need more inventory space.
WARNING !!!
- There is a bug when player's trying to delete some items. Sometimes the game deletes the wrong item from inventory.
Credits: - Alan Mrakava - Audio, Writing, Story - David Brocek - Graphics, Coding, Writing
A gameplay video by Cryptic Hybrid:
https://www.youtube.com/watch?v=Iug3cTIsHu0

| Windows | https://thanyx.itch.io/blaze-from-outer-space |
| Original URL | https://ldjam.com/events/ludum-dare/42/blaze-from-outer-space |
Ratings
| Overall | 772th | 3.222⭐ | 38🧑⚖️ |
| Fun | 922th | 2.889⭐ | 38🧑⚖️ |
| Innovation | 979th | 2.792⭐ | 38🧑⚖️ |
| Theme | 1057th | 2.8⭐ | 37🧑⚖️ |
| Graphics | 421th | 3.689⭐ | 39🧑⚖️ |
| Audio | 518th | 3.028⭐ | 38🧑⚖️ |
| Humor | 463th | 2.829⭐ | 37🧑⚖️ |
| Mood | 701th | 3⭐ | 39🧑⚖️ |
| Given | 35🗳️ | 29🗨️ |

and also the graphics look really good together, nothing looks out of place.
The mood was well set up, and the audio was in par with the mood. Overall, this is a good entry !
Awesome job !
- @shozou Yeah, we are aware of that, I had a problem with global variables in this case. I couldn't find a solution for this. However, I will not fix it now, since I am very much against any changes in the game AFTER the jam ends. I'll fix it as soon as ratings are over.
- @fluffy-kaeloky That was kind of the feature, in meaning that you had to figure out in what order you put items to your inventory. But I understand it sounds better on paper than in the game itself. Again, it was too late to change it. I hope it wasn't that much of an issue for you, and you enjoyed the game at least a litte bit.
- @frittatenbank Thanks man! I wouldn't dare to compare our game to Monkey Island masterpiece, but we really appreciate that. Regarding the voice acting. We had the equipment for that, but I think it would have only ruined the mood of seemingly "loneliness" feeling we tried to achieve. If there was a voice it would have been "too alive"... I don't know how to explain this, sorry. Plus our English is not on such high level to voice over a game :)
It would have been better if you highlighted interactable parts in some way, because I missed a lot of things at first and was stuck for quite a while. Also, as it was mentioned by some comments above, some interactions were a little bit confusing, but I think that’s because of the crafting system. And I’ve been able to finish it after all, so it’s not such a big deal.
Besides that, it’s a nice adventure game, with some funny jokes and interactions.
Overall, great job!
If you don't bother take a look at our game when we focused on Graphics and visuals and see the results that we got:
https://ldjam.com/events/ludum-dare/42/spacelab-42