VOXSOLAR by geekdrums

[raw]
made by geekdrums for LD 42 (JAM)

a Rhythm Puzzle game.

Mouse Move to rotate, Left click to place, Right click to revert.

you CAN finish this game, I swear, there are 6 levels all. good luck :)

ldfinish.gif

I hope you get basic rules from the game itself, but here are some hints.

HINT1: this is NOT a rhythm game, but a puzzle game that use rhythm patterns.

HINT2: the answer is not just one, in almost all levels.

HINT3: you don't have to (or you just can't) place every notes to hit the wall. you just need to cover all walls within handed rhythm patterns.

i.e. the outcome music is not fixed, it's your solution, it's your music.

Ratings

Overall 46th 4.091⭐ 24🧑‍⚖️
Fun 44th 4⭐ 25🧑‍⚖️
Innovation 49th 4⭐ 25🧑‍⚖️
Theme 1149th 2.571⭐ 23🧑‍⚖️
Graphics 175th 4.109⭐ 25🧑‍⚖️
Audio 2th 4.674⭐ 25🧑‍⚖️
Mood 62th 4⭐ 23🧑‍⚖️
Given 25🗳️ 13🗨️

Feedback

Syrapt0r
14. Aug 2018 · 00:42 UTC
This was fantastic! The puzzles have a good difficulty and feel very satisfying when you solve them. The presentation was also fantastic, I love the art design. Great work, keep it up :D
Inferture
14. Aug 2018 · 00:56 UTC
Nice geometric graphics, cool sound effects and very polished, cool work ^^
triplefox
14. Aug 2018 · 00:58 UTC
This is top notch. It reminds me a lot of [Sentris](https://www.youtube.com/watch?v=z4r0mJtNENc), if you've ever played that, but the puzzle mechanic in this actually sits more comfortably and doesn't need a heavy tutorial. It might need an extra mechanic to be totally fleshed out, but everything about this game really does work as-is and the only thing I want is more of it.
Nadia
15. Aug 2018 · 18:22 UTC
good job, lovely sound and look!
🎤 geekdrums
16. Aug 2018 · 11:56 UTC
@triplefox I know (even joined crowd funding) that game, that also looks great but it was hard to understand and play.
My policy of making interactive music game is "don't expect player to have any musical skill, just let them play the game, and give feedback by music".
OadT
16. Aug 2018 · 18:42 UTC
The music in this game creates a nice flow. Levels aren't too hard an make fun, cool entry!
Iwa
17. Aug 2018 · 07:16 UTC
It works damn well! Good job.
Riccardo Sioni
17. Aug 2018 · 15:43 UTC
Absolutely fantastic! My favorite LD42 game to date!
wertle
18. Aug 2018 · 02:18 UTC
Excellent work! Every aspect of this game works really well with every other aspect. They all support one another for a very clean package. I really appreciate how every visual in the game serves a gameplay function but still also looks amazing, and the audio is top notch! I'd say this game is ripe for expanding! I appreciated that it was sort of a rhythm game but was more about trial and error and experimentation than twitch skill and response time. Nice work!
🎤 geekdrums
18. Aug 2018 · 08:48 UTC
@wertle Thank you for playing my game in your stream! I felt relief when you get every mechanics from the game itself with minimum instructions. Yes it's not a "rhythm game", but a "puzzle game that use rhythm patterns".
Brallex
19. Aug 2018 · 07:13 UTC
Super well done man, that game was so cool and beautiful! I liked it a lot:)
Raivk
19. Aug 2018 · 15:13 UTC
Super cool game, the audio is perfect :D you got something super nice ! You could even make it a music composing machine !
🎤 geekdrums
19. Aug 2018 · 15:41 UTC
@raivk Thanks! The answer is up to you, so you are (half) compositing music!
Carlos Giraldo
19. Aug 2018 · 20:09 UTC
One of the best entries I've played! Although I don't feel it ties to the theme as well, as a game, it's extremely polished and fun. My suggestions would be to make it easier to know when you have a ball lined up, since for me, I had to rotate the rings constantly to know. I think there are some indicators already but I would make them more obvious. But nevertheless, this is a gem! Fantastic entry.
🎤 geekdrums
20. Aug 2018 · 11:16 UTC
@carlos-giraldo Thank you for playing! Indicators of current balls are, animation of transparency. But maybe, previewing the angle of ball with some lines will help make it easier? Thanks for your suggestion.
GeroX
20. Aug 2018 · 22:19 UTC
The Game was fun, I really liked how it looks, but I only did one Level, because I don't have a lot of time right now. I might Complete it sometime later.
🎤 geekdrums
21. Aug 2018 · 05:44 UTC
@gerox There are 6 levels all, try them whenever you have time! Anyway, thanks for playing!
Lexyvil
21. Aug 2018 · 06:14 UTC
Really loved the audio in this! And the gameplay was addicting. I only got slightly stuck in level 4 or 5, but it's definitely addicting.
kromeboy
21. Aug 2018 · 11:19 UTC
Took me a while to figure out the commands: it could really use some kind of tutorial. Other than that a great entry!
Karai17
22. Aug 2018 · 06:43 UTC
Solid entry. Quite a fun game, well implemented concept. Great job. :)
PeachTreeOath
23. Aug 2018 · 04:26 UTC
Beat the game fairly fast, easily one of my favorite games this jam. The presentation is brilliant, the graphics, the music, the transitions. I think what's most important was that you can truly play around in it like it's a sandbox. I didn't have to worry about choosing wrong, I could always revert and figure out another tumbler in the lock. I really enjoyed wrapping my brain around some of the puzzles and thought the game was super engaging. Definitely voting this one high, great job!
pmarincak
04. Sep 2018 · 01:13 UTC
I really enjoyed this game! Great job! I loved the music! My only comment would be that the puzzles aren't very difficult. Perhaps a difficulty curve would be needed, but it would be nice if there were some puzzles/restrictions where you aren't allowed to have more sound waves going to a slot than allowed, or others where you have to get the exact combination. Or maybe something like "pink has to go here" or puzzles partially filled in. Lots of things you could do! Great job :)
🎤 geekdrums
04. Sep 2018 · 08:15 UTC
@pmarincak Thank you for playing! Yeah I also think difficulty should have been improved. Actally, balancing difficulty and number of solutions and tutorials and musical sense was way more hard than I expected.