Lucy in the Sky by Joshuc

[raw]
made by Joshuc for LD 42 (JAM)

(C20 H25 N30)

Game description: You got hundreds of customers all over the place But these locations are so popular, police are everywhere Blend into the crowds and RUN AWAY FROM EMPTY SPACE Don’t keep your clients waiting (You’re a drug dealer, by the way)

Gameplay: The first level is just a tutorial, hence the no police or crowd. It has one client that you have to interact with. The second level has two clients that you have to interact with. After finding all clients, go to the getaway car and press "e".

Controls: - Use WASD to move - Come NEAR a client to deliver - Press E near the car after all deliveries to progress

Hopefully you enjoy

Edit: - Reduced motion blur - Changed audio files to make them repeat more smoothly

Some screenshots: Screen Shot 2018-08-16 at 3.36.54 PM.png

Screen Shot 2018-08-16 at 3.41.30 PM.png

Screen Shot 2018-08-16 at 3.16.51 PM.png

Ratings

Overall 1253th 2.489⭐ 49🧑‍⚖️
Fun 1255th 2.245⭐ 49🧑‍⚖️
Innovation 1164th 2.448⭐ 50🧑‍⚖️
Theme 1156th 2.542⭐ 50🧑‍⚖️
Graphics 976th 2.83⭐ 49🧑‍⚖️
Audio 721th 2.447⭐ 49🧑‍⚖️
Humor 694th 2.389⭐ 47🧑‍⚖️
Mood 1068th 2.348⭐ 48🧑‍⚖️
Given 100🗳️ 27🗨️

Feedback

Paulo Augusto
15. Aug 2018 · 14:04 UTC
nice project man, i like it
Timbals
15. Aug 2018 · 14:12 UTC
Nice game. Turning the character seems way too slow. The gameplay is good but I didn't really find the theme.
kippllo
15. Aug 2018 · 14:35 UTC
Fun game!

Pros:
- Amazing Graphics! The post processing really sells the art style!
- Cool gameplay idea! (It's not everyday that I get to be a drug dealer!)
- Cool level design!
- Music is cool!

Cons:
- Not enough game optimization. (I played on my laptop instead of my desktop and even on very low it was having some trouble.)
- Levels seem a little too open, they need a bit more of a focus imo. It's kinda hard to find the "clients" sometimes.
- Maybe tone down the motion blur just a little.
Steve Sparkes
15. Aug 2018 · 15:34 UTC
Nice job on the entry! The game could run a little better! Maybe try making smaller levels with fewer people in them. Though it's a really cool idea to have a large amount of people you have to weave through to avoid the officers. The turn speed of the character could be a little faster if you're going for tank controls. :) The mood of the game was great, trippy city environments whilst you're trying your find your away around to your customers. Good job, keep making games!
NotLivingPool
16. Aug 2018 · 04:14 UTC
@steve-sparkes @kippllo
Thanks for the feedback, I do agree with you that the level were way too big. We were going to add 2 more levels, but we didn't have the time, and I think that the other 2 were smaller than TechTowers (the second one).
Jickamangah
16. Aug 2018 · 04:21 UTC
@kippllo Glad you enjoyed our game! I agree with you with the motion blur. It was a split decision, but a majority of the team agreed to it. As for the maps, we had a few smaller and enclosed maps, but we couldn't figure out how to add collision on the camera in time, so whenever you played those maps, your camera is almost always in the walls, so we had no choice other than to use the open ones.
MeschDog17
16. Aug 2018 · 04:23 UTC
Nice game, I was a little lost though. Maybe add a UI or something like that.
NotLivingPool
16. Aug 2018 · 04:35 UTC
@meschdog17
Thanks for the advice! Originally, we added a minimap on the top-right corner, but it seemed really off and out of place, and it ruined the whole style and theme of the game, so we removed it. Maybe we could have added something similar to a minimap, and try to blend it into the theme.
DraperDanMan
16. Aug 2018 · 04:55 UTC
Woah, the chromatic aberration and motion blur was too strong for me. From what I got to play it was very interesting. The level was probably a bit too large though, took a while to get around!
TontonPizza
16. Aug 2018 · 05:57 UTC
The second level was almost not playable on my computer, cause too many AI. Idea's interesting and the take on the theme innovative though.
Tuteupaituamae
16. Aug 2018 · 06:17 UTC
Amazing Graphics!
karmafarm
16. Aug 2018 · 07:45 UTC
cool use of the theme. agree with the optimisation comments & the need for more player guidance. good job though =)
WetBox
16. Aug 2018 · 07:45 UTC
The level after tutorial have some lugs. Probably you should show NPCs after checking the distance to player.
Faet
16. Aug 2018 · 08:41 UTC
music failed to load in the downloaded copy i unzipped :( sorry julz.
greenbluebit
16. Aug 2018 · 08:42 UTC
The game had it's luls with the size being far too big and it slows down a lot. But a very interesting concept :D
alexrose
16. Aug 2018 · 08:44 UTC
The shader work/full screen effects were really cool in this.
ZuhairGhias
16. Aug 2018 · 09:16 UTC
Really like the idea, however I think you could've focused on getting the feel right rather than focusing on the post-processing. Also the audio loop wasn't seamless, so that was kind of irritating.
ZephyrExtreme
16. Aug 2018 · 09:43 UTC
Really nice take on the theme, but maybe reduce chromatic aberration a little
Ceasar
16. Aug 2018 · 09:47 UTC
Could be improved but overall great idea and awesome music!
Raivk
16. Aug 2018 · 10:21 UTC
The character is too slow, and the motion blur is... weird ! Remove it ! Anyway, quite original concept, wasn't expecting that !
Raivk
16. Aug 2018 · 10:21 UTC
Kitkatkitkat
16. Aug 2018 · 14:52 UTC
Cool concept. Literally running OUT of space!
16. Aug 2018 · 15:40 UTC
nice
Balance686
16. Aug 2018 · 15:41 UTC
I dig the concept here. The graphics are nice and the effect when you interact with a customer is really cool looking. The music is good but could use a bit of variation. It'd be nice if the player moved faster given the size of the level, and also if there was some kind of indicator to at least reveal the direction of the closest customer. I'd like to see cops patrolling through the inner area too to increase the challenge.
I think a game like this where you deal drugs at a concert/festival while avoiding security would be awesome. That's the vibe I was getting while playing anyway. Good job all!
isubka
18. Aug 2018 · 22:32 UTC
Nice idea! :)
AnlaXix
28. Aug 2018 · 23:15 UTC
Nice idea but controls are way too slow, but great game overall ! ;)
Kintama45
02. Dec 2018 · 03:06 UTC
cool