Snow World by Elisée
An RPG made with Superpowers by Pixel-boy, Alexis, Romain, Bilou and Elisée.
You can play solo or with a friend!
# Controls
* Player 1: J and K
* Player 2: X and C
You can play with gamepads too (A and B on an Xbox 360 gamepad)
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If you like the game, check out our collaborative HTML5 game maker!
http://superpowers-html5.com/
https://twitter.com/SparklinLabs
You can play solo or with a friend!
# Controls
* Player 1: J and K
* Player 2: X and C
You can play with gamepads too (A and B on an Xbox 360 gamepad)
----
If you like the game, check out our collaborative HTML5 game maker!
http://superpowers-html5.com/
https://twitter.com/SparklinLabs
Ratings
| Coolness | 60% | 3 |
| Overall(Jam) | 4.36 | 6 |
| Audio(Jam) | 3.72 | 146 |
| Fun(Jam) | 4.12 | 22 |
| Graphics(Jam) | 4.63 | 29 |
| Innovation(Jam) | 3.83 | 91 |
| Mood(Jam) | 3.88 | 101 |
| Theme(Jam) | 4.26 | 71 |
I found it very hard to block the non-projectile attacks because it was hard to tell when exactly the impact happened.
Superb art and animation, really liked the music, too!
You deserve the 5 stars!
Awesome entry, good luck!
Every bit of this game is good, the only thing I might want more of is life / healing items, especially for the branching paths. It makes choosing the more dangerous path worth it.
Great game!!
Graphics are really cool, and the use of the theme is actually fun :)
- Gameplay feels stunted... Feels like there's just not quite enough to keep me engaged beyond pressing block when I see stuff coming. Some attacks are hard to read, but overall there's not much in reading the enemy, which should be the case since it's a game about watching incoming attacks.
- I feel the singular use of the charge bar was a missed opportunity - maybe releasing at different lengths of it does a different attack, and maybe a heal, or something more tactical, to give me choice.
- The pickups and equipments are a nice touch, but I never know if they do anything (I'm guessing no) and thus it's just a case of pressing the button more.
Lots of great detail, but I wish all of it conspired towards a better game rather than more pixels to push!
I think the result is expected from Sparklin Labs :)
This could become a larger game easily btw, do it!
(btw its me RatCasket hiiii)
art = lovely, sound = perfect, gameplay = excellent
there's so many systems in this, and they all work super well, seriously, great work!
The game mechanics Idea is great, but it was too simple, in my view. Maybe if the execution did not include the issue of the two buttons would look better. But still is a great job. Great, great job! :)
With an enhanced gameplay (ie. Tuism ideas), it could become a longer, more interesting RPG
I bookmarked it.
What I liked is the accumulation of stuff on the guy (hood+helm+bag+...)
And very lasting too! o0
Awesome job!
As expected from you guys, it's really well done. Congrats for making something so nice. :)