Satellite Bash by Elemental Zeal Game Studios

Satellite Bash
We present our entry for LD 38, Satellite Bash. :satellite_orbital:
Description:
Defend your tiny planet against various space hazards by bashing into them with your satellites. Small circular motions are recommended.
Controls:
- Use the Arrow Keys/WASD/Left Stick to move.
- Once unlocked, use Left Click/Right Trigger to shoot.
- Escape/P/Start to pause.
Known Issues:
- In the WebGL build, there is a bit of an issue selecting dropdowns with a controller. Press "A" lightly/quickly in order to work around this issue.
Links:
Please note, Mac and Linux builds have not been tested. Windows build is recommended where possible. - Itch.io (WebGL, Windows, Mac, and Linux builds available): https://elementalzealgs.itch.io/satellite-bash
- Our Site (WebGL build available): http://elementalzeal.com/project.php?game=SatelliteBash
Ratings
| Overall | 270th | 3.567⭐ | 32🧑⚖️ |
| Fun | 187th | 3.548⭐ | 33🧑⚖️ |
| Innovation | 181th | 3.548⭐ | 33🧑⚖️ |
| Theme | 473th | 3.258⭐ | 33🧑⚖️ |
| Graphics | 274th | 3.806⭐ | 33🧑⚖️ |
| Audio | 422th | 2.69⭐ | 31🧑⚖️ |
| Humor | 434th | 2.448⭐ | 31🧑⚖️ |
| Mood | 438th | 3.138⭐ | 31🧑⚖️ |
| Given | 51🗳️ | 31🗨️ |
The idea of using the satellites as shield/weapon is fresh and well implemented, the controls take a while to get used to but they make complete sense, they are intuitive and on point. Instinct drives the gameplay, which I enjoyed.
The only thing I felt was missing was some music to really tie down the action to the atmosphere of the game. All in all a great game and experience!

I made my first 1,000,000 points with all 5 satellites attached. (which kinda felt like godmode, but was fun still)
Edit: forgot to mention that either enabling continuous collision detection for small moons or disabling their collisions with each other altogether could probably make them more predictable and useful/fun.
This game is haaard, but FUN!, and have a great learning curve. I've spent a lot of time playing and trying to unlock all the features. Great controls, I had to learn how to use the physics to help me to win. .Very well planned.
Good job!
I'm not too keen on the progression system. It is a jam title, people want to play it and have fun, not to grind for the good stuff. In this case the good stuff is also way too good. The satellite lazors kill any challenge whatsoever.
Solid entry. More physics based shenanigans, less easy mode lasers plz.
The moon swinging mechanic reminds me very much of Hammerfight. I know it is not fair to compare a LD game to a commercial game but the swinging of the moons felt a bit too stiff and the moons did not always react in the way I would have expected them to. Maybe reducing the moons mass or maybe making the joint between moon and earth more bouncy would improve the feel. I know that is hard to do in such a short amount of time, so still well done.
Good Job!
Really pleasant art style, and that's great to find a game with things to unlock, that's perfect to wanna play again and do better, because actually it's kinda hard to control.
Great entry to me! :)
https://www.youtube.com/watch?v=knRl6LSzZ9c