WrongWay by Geckoo1337




WrongWay is a twitch-heavy action game crafted for the hardcore gamers. You are racing in an infinite tunnel, avoiding obstacles, trying to stay near to the purple energy rail so as to refill your energy bar. If you hit an obstacle - you explode. If you run out of power - you explode. Test your reflexes as you advance through the tunnel by maneuvering past deviously placed blocks designed to make you flip, slide and rotate sideways. Try to do a honorable score and your name will be written forever on the on-line leaderboard. Don't give up and try again. Have fun.
Use left&right to move your purple cube ++
https://www.youtube.com/watch?v=NbsZgaHBf7M
| Windows | https://geckoo1337.itch.io/wrongway |
| Original URL | https://ldjam.com/events/ludum-dare/39/wrongway |
Ratings
| Overall | 146th | 3.808⭐ | 28🧑⚖️ |
| Fun | 40th | 4.038⭐ | 28🧑⚖️ |
| Innovation | 338th | 3.192⭐ | 28🧑⚖️ |
| Theme | 194th | 3.846⭐ | 28🧑⚖️ |
| Graphics | 443th | 3.462⭐ | 28🧑⚖️ |
| Audio | 129th | 3.731⭐ | 28🧑⚖️ |
| Mood | 290th | 3.462⭐ | 28🧑⚖️ |
| Given | 25🗳️ | 25🗨️ |
My last score was 415.
- One thing actually annoys me is the color of player as it is completely pink and in unity engine if something i pink means error in shader
- It would be great if the transition of play is snapping to one unit left o right as player presses left or right . because in smooth transitions its actually really difficult to play
As they said, the smooth transition makes an Unnecessarily difficult on gameplay.
I played mostly with a controller, but I had to use the keyboard to restart.
You really should have put a quick restart in, would have really helped with the longer play session.
Felt like collision was a bit off, would hit things I couldn't see at times (or felt like it).
Switching walls could have been a bit smoother got me killed a fair amount.
Also RNG felt a little too (maybe even impossible) unfair at times.
Movement felt a little too in precise at times.
Notes aside, I really really wanted to keep playing to beat your score, however I'm having to stop myself cause I want to play other LD games, great work.
Visuals are great and I love music theme. Game is really hardcore, but I wasn't angry because of loss.
Nice to have more obstacles and death counter :D.
Likes:
- I like the "power rail" mechanic
- this is a pretty good looking "geometry runner", with the tunnel feeling really good
- good use of lights, fog, postprocessing
- has a leaderboard, for what it's worth, this is a great touch
- music remotely reminds me of Tempest :)
Try differently:
- it's a bit hard to play on ultrawide screens, but I also truly suck at these runners :)
- don't look up my leaderboard score
- please don't ask how many attempts that took :( I think this is my new Flappy Bird...
Overall:
- I quite like this entry, and had fun failing to reach a reasonable score.
Movement feels a bit slippery though not sure if that was intended, ie the player moves even after i release the key, not allowing for the fine precision in control and requiring me to compensate at times (often resulting in death). The hazards feel a little unbalanced too, with the spinning ones being particularly fiendish (especially the fast spinning ones). Nice fisheye camera effect.
Its really cool that you implemented a leaderboard as well. Great job!
I didn't realize at first I had to stay on the pink line to not lose power because I didn't see the bar at the top but that was certainly a nice factor to add in to make the game even harder! Really cool.
Very nice to have a leaderboard too, it made me want to play the game more and I got 11th I think. A really cool touch would be to have some kind of label on the ground which would correspond to the highscore of other players so you can see when you pass other players and you can see how far you got last time too. Even having a text saying how far it is left to the next highscore would be cool. Still having a leaderboard at all is really nice and often makes the games so much more fun to play.
Great job and I hope to see you in the next Ludum Dare :D
Great game, i love the way it handles and it is so easy to understand
Overall nice game, good job :)