Shov Station by Alej
https://www.youtube.com/watch?v=KwZzkKQHhRQ
Shov Station -
Make sure the trains run on time by making space for the incoming passengers !
RED passengers in RED trains, BLUE passengers in BLUE trains !
Don't let them fall on the tracks though !
Left Click - Shove towards the train
Right Click - Shove towards the platform
The desktop version has better performance !
Chrome does not seem to work properly for the web version... try firefox !
Update:
Chrome browser: most issues seem to be fleshed out, works better... worst case, still try firefox or standalone version.

Ratings
| Overall | 307th | 3.658⭐ | 21🧑⚖️ |
| Fun | 356th | 3.475⭐ | 22🧑⚖️ |
| Innovation | 30th | 4.079⭐ | 21🧑⚖️ |
| Theme | 124th | 4.075⭐ | 22🧑⚖️ |
| Graphics | 33th | 4.5⭐ | 21🧑⚖️ |
| Audio | 186th | 3.632⭐ | 21🧑⚖️ |
| Humor | 256th | 3.275⭐ | 22🧑⚖️ |
| Mood | 525th | 3.2⭐ | 22🧑⚖️ |
| Given | 11🗳️ | 5🗨️ |
Good entry!
Your victory will be well deserved.
Once you get the hang of it, it's fun.
Game is fun, innovative and well fitting for the theme. Graphics look very professional. Audio is supporting the well working gameplay. Good bit of humor and mood is nice. I can't find much negative about this game. I got weird game overs at some point. Maybe I stuffed the wrong people on the train too much. Don't know..
Overall very nice entry for the Jam. Well done!
Controls are hard, it's very rough, but the game requires some precision
Overall, I liked playing it, nice entry.
I liked how the interface is integrated into the environment
Graphically superb, audio worked well. Really sad I sucked at this one! Please keep working on it?
Hope you've had a great LD!
I like the graphics, mechanics are simple and effective.
@alexfalkenberg : indeed yes, we are planning on working and expanding on it. As a game jam experiment it came out good lucking and funny, we are happy about it but also very frustrating as a game.
@kubenexion @zozer We will actually be able to handle way more people and stuff going around without lag. We just went with straight expensive physics. This type of game requires a custom solution for this. Thanks a lot for trying it out and giving feedback.