Keenao's LD43 Game by Keenao

Buuuhuhuhuh.... I couldn't do what I wanted to do.
Kinda went for a Megaman Battle Network meets Dungeon Maker, but by the time everything was working the deadline was here.
Graphics, code, and music was done by me. I also didn't see that we were allowed to start from any existing codebase, that would have helped T_T.
I might continue this game after the jam, I already have a little pipeline to create new skills, monsters, heroes and rooms.
Changelog:
0.0.2: * Balance patch to allow you to at least finish one level. * Fixed bug when enemies would start with half the health. * Fixed bug when music would play twice. * Fixed bug when your character wouldn't recover its HPs * Fixed bug when you start with the units from the previous session. * Fixed where player's units could become invisible. * Fixed splash screen size. * Fixed screen resolution issues. * Added game icon.
0.0.1: * Initial LD release
| Windows | https://drive.google.com/open?id=1TJ9Aqk9NL3rZWRpG8bhMuQRgMT0pH9FW |
| Original URL | https://ldjam.com/events/ludum-dare/43/ld43-game |
Ratings
| Given | 0🗳️ | 0🗨️ |
I didn't really like the play control, it was clunky.
Not sure where you were going with the theme, or with fleshing out your game design. But you got a good amount done, keep at it!