Too Much Post by Thomas den Hollander

[raw]
made by Thomas den Hollander for LD 42 (COMPO)

You have to deliver the letters that appear on the ground, but you can only carry so much! Deliver as much as possible before the letters are everywhere!

screen2.png screen1.png

Ratings

Overall 454th 3.227⭐ 35🧑‍⚖️
Fun 434th 3.118⭐ 36🧑‍⚖️
Innovation 549th 2.803⭐ 35🧑‍⚖️
Theme 539th 3.156⭐ 34🧑‍⚖️
Graphics 613th 2.545⭐ 35🧑‍⚖️
Audio 131th 3.452⭐ 33🧑‍⚖️
Humor 266th 2.641⭐ 34🧑‍⚖️
Mood 473th 2.703⭐ 34🧑‍⚖️
Given 37🗳️ 16🗨️

Feedback

spudboy
13. Aug 2018 · 02:17 UTC
The game seems to get really hard really quickly. I like the music though!
spudboy
13. Aug 2018 · 02:17 UTC
The game seems to get really hard really quickly. I like the music though!
Sthor726
13. Aug 2018 · 15:31 UTC
Not bad. Art could use some work though
RavenFlame
13. Aug 2018 · 15:44 UTC
Entertaining game, as has been said the art could use some work. Is there a way to sort the list of letters you are carrying?
bovandenberg
13. Aug 2018 · 15:44 UTC
i realy like the colors you used
🎤 Thomas den Hollander
13. Aug 2018 · 15:48 UTC
@ravenflame Not really, the idea is that you can strategically pickup the letters to deliver them more quickly. Thanks for the feedback!
Griz
14. Aug 2018 · 10:32 UTC
Although it's hard to keep up after a short while, it well suits the theme. New mail could appear on houses only, instead of grass, as right now it looks like there was a very clumsy mailmain working before you trying to get the mail between the residents, and lost all of it in the plants.
DivotionTheBest
14. Aug 2018 · 12:41 UTC
Good
Marcel Egle
14. Aug 2018 · 12:48 UTC
Fun to play :D Only one thing was bothering me, when you pick up letters they get added from the top. So when i was trying to deliver my topmost letter and i ran over another one i had to abort my mission and go to that house first ^^ Maybe i'm just a bad mailman!
James Shipp
14. Aug 2018 · 13:03 UTC
Pretty cool entry! Some of the graphics, like the character graphics and anims, could use some work- I liked the idea behind it all. I think some kind of system where you couldn't walk through letters if your inventory was full would be cool (maybe a points system or something, I dunno) cus that would make everything increasingly complicated, might be a little closer to the theme. Nice music too!
jharler
14. Aug 2018 · 13:04 UTC
That was a challenge! I liked the music you had in the background and the audio cues when things happened were good. Game play wise, I wish the letters were treated like a FIFO queue instead of FILO. That's a more intuitive way to do it so that if I'm traveling to a destination to deliver a letter, I don't have to worry about avoiding accidentally picking up a new letter (which sometimes can't be avoided if it appears right in front of you). I would also have liked a game over screen showing me how many letters I got before failing. Overall though, nice job!
peppe
14. Aug 2018 · 13:07 UTC
Really nice game! i think the elements fit well together, the fact that u can only deliver the uppermost letter forces u to think about how to optimize your path and so on. really nice.
As mentioned above it gets impossible after a short while though =)
nice music and fitting graphics,
Good job!
REMCO GAMES
14. Aug 2018 · 13:37 UTC
Well done on the game, the music and sounds were solid and the gameplay was all there and fit the theme. Good job!
AwiX
15. Aug 2018 · 06:00 UTC
Great graphics and the audio really helps you get into the game.
hatchet
15. Aug 2018 · 14:38 UTC
Collecting letters felt satisfying. You choose nice colors for the art in my opinion, the only thing missing perhaps was character animation. And a bit clearer sense of progress. Good work!
Erick Alves
17. Aug 2018 · 02:29 UTC
Cool
LastLeaf
19. Aug 2018 · 13:49 UTC
A relaxing game! Graphics and music matches the game very well. The whole game is great. Well done!

If you keep on working, consider adding more complex mechanics.
BelowParallel_Ian
19. Aug 2018 · 14:10 UTC
The music is great considering the short amount of time you had to make it. The concept of the game is pretty neat. As it is, there is not much to it, but I think the overall concept has a lot potential to incorporate some interesting strategy. Good work.
mahalis
19. Aug 2018 · 15:39 UTC
This is fantastic! Really charming art style and music - I love the variety of houses. The gameplay's simple but fun - I started to try to strategize but the pace picked up too fast so I just ended up dashing between houses at random. Great work!
Quorusa
20. Aug 2018 · 23:25 UTC
Really good game ! Music and pictures are very fun.
I like your game ! :D
loyance
31. Aug 2018 · 17:38 UTC
I enjoyed this small game. Small things like diagonal movement sprite show attention to detail. The music is very good too. Overall it does feel like a game, good job!
Joschi
02. Sep 2018 · 19:21 UTC
Nice little game you have there! I like small finished and polished games like yours more than big unfinished ones. Graphics and sound fits perfect!
Rik_Thunder
03. Sep 2018 · 08:33 UTC
I like the fetchquest. though it really annoyed me that despite the stress of time, I couldn't just deliver any of my letters but only the top one..which changed if I picked up another letter xD

I like the house designs but especially the grass there. and music.