Mad Desert by djosef
Another jam that we can successfully finish the game, this time simple ideas have been implemented with an easy mechanics to master, about the difficulty level will be improved in the future, as well as adding new features, I hope you have fun too.
developed by Djosef Wytemalhos (instagram: @ jofih.nho) and Sabrina Lacerda (instagram: @sachiartist).
Controls: :
you can play with keyboard or joystick.
MENU: * Spacebar (keyboard) to Start the Game. * A or B (joystick) to start the Game. * ESC to Quit the Game at any time.
GAMEPLAY: * Directional arrows to Move. * Z or spacebar (keyboard) to push a Block. * A or B (joystick) to push a Block.
Make as many points as possible, have fun. :v:
Ratings
| Overall | 415th | 3.55⭐ | 32🧑⚖️ |
| Fun | 424th | 3.397⭐ | 31🧑⚖️ |
| Innovation | 875th | 2.897⭐ | 31🧑⚖️ |
| Theme | 364th | 3.767⭐ | 32🧑⚖️ |
| Graphics | 257th | 3.948⭐ | 31🧑⚖️ |
| Audio | 328th | 3.362⭐ | 31🧑⚖️ |
| Humor | 471th | 2.815⭐ | 29🧑⚖️ |
| Mood | 646th | 3.071⭐ | 30🧑⚖️ |
| Given | 39🗳️ | 4🗨️ |
The concept was good and for the most part it worked well but I found myself being a victim of randomness a bit too often and I'd end up caught between blocks or a block would fall on top of a block I was about to push which would mean I couldn't push it.
I would have liked a bit more control over the blocks since having 2 blocks fall next to each other felt really unlucky. Maybe pulling blocks would be a nice idea.
The game was fun though. I definitely enjoyed it!
1) In my first playthrough I didn't really understand what was going on. Would be nice if there was a clear indication for which blocks on the screen are pushable - my first time around I just tried to push a bunch of boxes that were at the bottom of the stack and thought the push button doesn't work
2) You can jump higher than 1 box by landing on the edge of the bottom box. I think it's a bug but not sure. If it's not a bug, it seems to be working pretty inconsistently.
Other than that, I had fun playing the game! My best time was around 2.5 minutes. Graphics were really nice and music was fun.
nice little game 😉
Nice work)
There should be a way to deal with big stacks of boxes, you cant get over them or just destroy them somehow.
I was initially confused about what I was supposed to do, but once I realized that the bottom rows disappear for points like Tetris it was much better. The box physics were a bit odd at times when they didn't quite align to a grid; once I even ended up in this peculiar situation after some TNT blasted a hole on the left:

Perhaps the game could be improved with a custom grid-based physics system for the blocks to prevent the edges causing odd behaviors, although I really did like being able to jump on the very edge of some of the boxes and it was still very fun to play as is. Thanks for a really fun and well-polished game!