Quicksand by kr4ft3r
Quicksand is a physics game about trying to walk through.. surreal quicksand of some sort. Playing your own music recommended.
Amazing ride this LD. The concept I chose to work on (on Saturday late night) turned out more challenging than I pretended it is, and the game itself almost drowned in the sand as its main character. What came out is neither a decent quicksand nor human body simulator, but perhaps a good video for some slow or slightly depressing music. And watching that guy sink turned out pleasing in some way, what more can I ask for. Looks better live than on screenshots I promise :P
How to play: To move limbs, aim limb circles with mouse button, hold left click and drag away in desired direction. You will know you are pulling a limb if a string appears between it and the cursor. Release click to release the limb. Body parts will get stuck if they sink into sand, but with some pulling force they can be freed.
Controls: Mouse and left click to play, space to restart, escape for menu.


| Windows | https://krafter.itch.io/quicksand |
| macOS | https://krafter.itch.io/quicksand |
| Linux | https://krafter.itch.io/quicksand |
| Original URL | https://ldjam.com/events/ludum-dare/42/quicksand |
Ratings
| Overall | 559th | 3.413⭐ | 25🧑⚖️ |
| Fun | 484th | 3.341⭐ | 24🧑⚖️ |
| Innovation | 289th | 3.5⭐ | 23🧑⚖️ |
| Theme | 903th | 3.091⭐ | 24🧑⚖️ |
| Graphics | 267th | 3.932⭐ | 24🧑⚖️ |
| Humor | 161th | 3.5⭐ | 23🧑⚖️ |
| Mood | 469th | 3.25⭐ | 24🧑⚖️ |
| Given | 21🗳️ | 23🗨️ |
If to constructively critisize: I wish I had a better camera angle to control the limbs faster.
Also, couldn't fully understand how the sinking worked.
@kr4ft3r my bad, managed to download it second try.
Managed to survive for 14 units.Is it any good? :dog:
@figjig Thanks but I wouldn't dare compare, as his games are playable when compared.
But overall, pretty nice
Anyhow, I'm not a fan of the "best played with the background music you want" ^^"
You could have used some sound variations, sound-design (maybe a funny one ?) and/or dynamic music that evolves to boost you up when you do great, or that kind of thing. Audio is important ^^
It's more of a toy than of a game, but it's actually funny and addictive to see how much you can toy with this character, so I had my share of laughs with this one ! Good job :)
It's more of a toy than of a game, but it's actually funny and addictive to see how much you can toy with this character, so I had my share of laughs with this one ! Good job :)
For the music, you can do some loops that go well together (you can use synths too) within a DAW again, and then use FMOD (or just your own coding skills) to make conditions for the different instruments to fade in and out, and for the different loops to transition from one to another, etc :-)