Junk Rover by Max S.

[raw]
made by Max S. for LD 42 (JAM)

In 2053 earth population has risen up to 10 Billion people. To make room they bring their trash to Mars. Your Job as an Artificial Intelligent is to tidy the area up as good as possible. Use your Rover to collect the junk, process it in your factory and build new Rovers to make your live simpler.

Screenshot1.png

The goal is to bring hidden Uranium back to earth and thereby eliminate the humans, so they can’t bring you more Junk.

--- JUNK ROVER – CONTROLS ---

WASD: Movement

Q/E: Turn

Space/Shift: Up/Down

Control: Boost

Right Click: Select Rover, Interact with Factory

Left Click: Send Rover

M: News from Earth

Tutorial1.png

Play time 20 minutes

Changelog:

V1.1 (16.08.18): - Fixed most cases where the rover is not mining but he tries to and stuck - Fixed that the rover don't turn in the base and block it - Fixed the factory GUI is triggerd everywhere, eg. in the settings

V1.2 (17.08.18): - Fixed that the sound-sliders don't work - Slightly improved performance (up to 5 fps more, depening on your hardware and settings) - Fixed that the rover is not mining but he tries to and stuck

V1.3 (20.08.18) - doubled the performance! (for explenation, see the new block)

If you have a lot of performance issues, try to ajust the quality settings at the start

Ratings

Overall 915th 3.092⭐ 40🧑‍⚖️
Fun 1026th 2.75⭐ 40🧑‍⚖️
Innovation 791th 2.987⭐ 40🧑‍⚖️
Theme 657th 3.421⭐ 40🧑‍⚖️
Graphics 741th 3.224⭐ 40🧑‍⚖️
Audio 504th 3.054⭐ 39🧑‍⚖️
Humor 655th 2.472⭐ 38🧑‍⚖️
Mood 489th 3.237⭐ 40🧑‍⚖️
Given 89🗳️ 5🗨️

Feedback

edgelord
14. Aug 2018 · 10:16 UTC
I would like to play your game, but there is only a windows download! Can u please build for macOs and/or linux as well?
ProjectMakers
14. Aug 2018 · 10:44 UTC
A really nice game!
It took a while for me to figure out that I could build more rover, but then I was fine. :)
Sometimes the rovers are unfortunately confused standing in the area, although they are just at the garbage pick, but that hardly bothers, because it's about controlling the rovers ^ ^
I wish you great success!
Zicboy
14. Aug 2018 · 10:44 UTC
Really enjoyed your game!Great work!
🎤 Max S.
14. Aug 2018 · 10:51 UTC
@edgelord We are uploading a version for macOs and linux now, have fun :)
edgelord
14. Aug 2018 · 10:54 UTC
@max-s thx!
JK studio
14. Aug 2018 · 12:39 UTC
First I didnt understand the controlls but when I figured it out it was a nice expierence also it fits the top very well. So overall very nice.
Blurred Lines
14. Aug 2018 · 19:56 UTC
At first, I thought that somehow the rover was missing! Anyways, the UI and graphics was awesome. It was a little bit laggy on my gtx 1050Ti, maybe because of huge number of rigidbodies that you used which can slow down the CPU. Overall, I like this as a perfect entry for the theme.
🎤 Max S.
14. Aug 2018 · 21:09 UTC
Thanks to everyone who left a comment! A hard task was to optimize the game performence in the given time. The most resource consumption is the GPU, so if you have a lot of lag try to ajust the quality settings at the start.
AwiX
15. Aug 2018 · 08:26 UTC
A good game idea, the music should be improved. The graphics are good.
Try our game too, maybe you'll like it)
El-Metallico
15. Aug 2018 · 08:28 UTC
I plyaed browser version - so my FPS was kinda crappy but I like the idea and music.
Crafty mine
15. Aug 2018 · 09:55 UTC
Really nice game and awsome music
Steing
15. Aug 2018 · 12:52 UTC
Very cool atmosphere in here !
I liked very well your game, and the music it has.
There was some problems when 4 rovers tried to deliver what they collected to the same place which made it a bit more into the theme ;D
Neat idea you got there, keep it up ! :)
LemADEC
15. Aug 2018 · 14:49 UTC
Nice concept, graphic and physics. Would love to see more feedback when things aren't accepted like asking rover to move but it stays in place, or clicking the nuke button in the base.
nikasxirtla
16. Aug 2018 · 10:11 UTC
Interesting idea, great gameplay, simple and fun. Really enjoyed it!
tuism
16. Aug 2018 · 13:13 UTC
SCV simulator 2000 :laughing:
NDHR Productions
16. Aug 2018 · 16:37 UTC
Love the physics and graphics. Also the music was very ambient and nice
erikiene
16. Aug 2018 · 16:57 UTC
One of the few games where I see why there's a "mood" category! Very nice submission. I only skimmed through the controls, so when I found I can turn my camera by dragging myself against the base, I was coming here to gloat about my findings but then noticed you can just turn the camera so it's nothing special :( As already discussed - the quality-performance balance is a hard one to keep and while scrolling through the land I could see the different LODs popping in and out while at the same time my laptop started breathing quite heavily. Didn't really impact the experience - cool game!
Yaro
16. Aug 2018 · 17:35 UTC
Really nice, the ui is a bit clunky. And high amount of gameobjects is making my old laptop cry for help. Overall interesting idea, and pretty good execution
Quemzum
17. Aug 2018 · 11:01 UTC
Very nice game, great music! Thanks for your online tutorial. I like the graphics.
chrissx2
20. Aug 2018 · 19:42 UTC
First of all, I love the idea. I would def buy/play game like this but with more mechanics and improved gfx. 2nd of all, I'm amazed that You were able to put so many physical objects around without the game crashing/bugging constantly!

Now, the things I had problems with are:

-AI naviagation. They were getting stuck often and I had to manually move them around
-Quite unclear UI
-Junk debris that hits the camera
-Performance got quite bad after a while

Overall I think this game has a great potential for becoming something bigger. I hope You guys keep working on it!
🎤 Max S.
21. Aug 2018 · 05:36 UTC
@chrissx2 thank you for your detailed comment! We want to continue working on this game, but let’s see if we really release a new version in the future. If so, there will be some more performance fixes and a GUI rework (maybe also rover animations + pathfinding fixes). Cheers!