Modern Ninja by Lukesta

[raw]
made by Lukesta for LD 39 (COMPO)

Modern Ninja

The moment when you break into a factory to steal machinery plan but you forgot to charge your gear... Help the ninja to find his way through a labyrinth of darkness without being able to make use of electronic devices all the time.

How to Play:

Use LeftArrow/RightArrow to move.

Use UpArrow to jump.

Use Tab to toggle your night vision gear but be careful your energy supply is limited.

WARNING: The game can't be scaled and must be played with a resolution of 1920/1080 or Fullscreen.

Links

Windows: https://www.dropbox.com/s/dcumvc9whb12u7f/Windows.zip?dl=0

Web: https://lukesta.itch.io/modern-ninja

Source: https://www.dropbox.com/s/9ihgvkp2b7dwgsc/Source.zip?dl=0

Secret ninja tip: you can click on the ninja in the menu to jump to specific levels :)

Ratings

Overall 285th 3.391⭐ 25🧑‍⚖️
Fun 152th 3.522⭐ 25🧑‍⚖️
Innovation 433th 2.87⭐ 25🧑‍⚖️
Theme 485th 3.174⭐ 25🧑‍⚖️
Graphics 326th 3.273⭐ 24🧑‍⚖️
Audio 224th 3.13⭐ 25🧑‍⚖️
Humor 298th 2.381⭐ 23🧑‍⚖️
Mood 268th 3.095⭐ 23🧑‍⚖️
Given 22🗳️ 24🗨️

Feedback

Falk Bruskeland
31. Jul 2017 · 13:55 UTC
Good game! The animations (at least for doing a flip) is smooth and it is pretty hard!
quixatocs
31. Jul 2017 · 14:00 UTC
That flip is really something! Quite a tricky game, that's not a problem though, I just gotta git gud.
Drachmor
31. Jul 2017 · 14:47 UTC
The movement is smooth and responsive, making the parkour very fun! That being said, I found some of the levels to be a bit unforgiving, especially considering the limited visibility (namely the level with many yellow lasers that are almost insta-kills). I think a slightly larger radius of light would be enough to balance the difficulty a tad. Anyway, this is overall a very fun platformer.
oliverlevay
31. Jul 2017 · 15:33 UTC
I really like the graphics and the gameplay :) Was too challenging for me though x) I gotta git gud too. Really like the way you integrated the theme into the game. Well done
Aycan
31. Jul 2017 · 21:13 UTC
I appreciate the light work and theme music. I kinda find it hard to play at first but after a few trials difficulty seemed reasonable. good job.
Angela He
01. Aug 2017 · 03:08 UTC
awesome! The music is really catchy. I like how most of the level is dark and you have night vision - I usually only see that in horror games, not strategy. Obligatory - do a barrel roll! :p

Note, settings button didn't do anything in browser.
essell
01. Aug 2017 · 08:32 UTC
Pros:
- Nice smooth movement and animation.
- Surprisingly catchy music :)

Cons:
- Level design maaaybe a little too challenging too soon
- Could have been cool to have a small amount of "power", to very briefly turn on lights or a flashlight, in order to see more of the level (then going back to jumping around it in the dark

Overall though, fun :)
Madbeagle
01. Aug 2017 · 08:39 UTC
Nice use of the theme, would never have thought to do a platformer. Smooth animation, but maybe I'd have had the camera zoomed in a tiny bit more.
mrnyarlathotep
01. Aug 2017 · 15:38 UTC
Gonna have to echo others comments that the restrictive field of view can feel a little unfair as a lot of times you are making leaps of faith - but the fast respawns helps a bit with this.
TJ Reynolds
01. Aug 2017 · 17:08 UTC
Really good game and concept, but i kept getting the same level when i played the game.
KRP
01. Aug 2017 · 18:38 UTC
This game felt like it needed lots of polish. The character felt hard to control and the graphics need some work. Sound was the best part about this game, adding some sound effects would make the game very good.
KRP
01. Aug 2017 · 18:38 UTC
This game felt like it needed lots of polish. The character felt hard to control and the graphics need some work. Sound was the best part about this game, adding some sound effects would make the game very good.
h.attila
05. Aug 2017 · 00:42 UTC
Wow, I'm actually pretty proud of myself that I could beat all the levels! The last one was giving me a really hard time. :) Liked the concept and it's nicely executed. I especially loved the animation for doing a flip and the main character is very well done. I think he's too small compared to the massive screen size though so it's easy to lose track of him. The dark backgrounds don't help so sometimes I had a really hard time finding him on the screen. Also, it's a bit strange that I carry a weapon yet I can't attack anything. :) While the background track is nice, I didn't think it fit the mood very well, something less upbeat and happy could've worked better to provide some atmosphere. Some more sound effects would've also greatly improved the feel, along with more visual feedback, e.g. flashing the screen when you get hurt. Liked the variety and amount of levels though, nice job for such a short time!
MestreRothLD
05. Aug 2017 · 16:33 UTC
Amazing game. I really liked it.

One thing I would like is a rechargeable power. I missed my night vision a lot when it ended...

Nice level design as well. Congratulations!