Galaxy Adventure, An Adventure In Spaaaaaace! by Cody Foster
Its almost like an action board game! Its a galaxy adventure in space! What more could you want?

You and your crew can travel to distant planets and meet strange new people who could be real friendly-like or could end up being your worst nightmare. You never know what you'll find out there in space so why don't you come aboard and lead your crew on your next big adventure . . . IN SPACE! Featuring: Running out of space for Ship Upgrades!
Its a diamond in the rough but there are some pretty fun scenarios to try out. You travel through space and save money to buy new parts so you don’t end up dead. You eventually run out of space for new parts and have to prioritize what parts to keep.

We intend to keep updating it over time. Now that we have many builds our next big goal is to try to make it 3d and add in more intractability with the player. More Updates To Come...
Ratings
| Overall | 1284th | 1.932⭐ | 24🧑⚖️ |
| Fun | 1282th | 1.75⭐ | 20🧑⚖️ |
| Innovation | 1271th | 1.868⭐ | 21🧑⚖️ |
| Theme | 1250th | 2.132⭐ | 21🧑⚖️ |
| Graphics | 1179th | 1.925⭐ | 22🧑⚖️ |
| Humor | 833th | 2.028⭐ | 20🧑⚖️ |
| Mood | 1120th | 1.925⭐ | 22🧑⚖️ |
| Given | 29🗳️ | 1🗨️ |
Again, thanks for the youTube idea. Ill definitely give your guy's games a try.
Additionally, I found myself randomly clicking on the ship at first to try and figure out where the parts could be attached.
I think this game has a good concept, and if it had some more UI-related feedback it could be really great.
For example:
- Highlighting the parts of the ship that can be clicked when you select a part
- Displaying information on the part you are adding when you mouseover the part
Just making the above two changes would really improve the experience and make this game feel more polished.
All that aside, I really like the concept and the random events were pretty funny and interesting. Great job, keep it up!
The text tells quite an interesting tale, and the game is pretty consistent graphically. I like the space ship model in blender.
Will have to give a try on mobile at some point b/c it looks perfect for shipping to mobile.
If you don't bother take a look at our game when we focused on Graphics and visuals and see the results that we got:
https://ldjam.com/events/ludum-dare/42/spacelab-42