Forest Grow by James Leib
Forest Grow is a puzzle game, where you try to populate a map with trees... by shooting them down.
What I Did
Wrote the movement, shooting, destruction and menu scripts
Modelled the trees
Wrote an algorithm for creating low-poly land
What I Didn't Do
The music
Tools
Unity
Blender



Ratings
| Overall | 176th | 3.659⭐ | 24🧑⚖️ |
| Fun | 133th | 3.682⭐ | 24🧑⚖️ |
| Innovation | 244th | 3.568⭐ | 24🧑⚖️ |
| Theme | 479th | 3.295⭐ | 24🧑⚖️ |
| Graphics | 176th | 3.659⭐ | 24🧑⚖️ |
| Mood | 86th | 3.619⭐ | 23🧑⚖️ |
| Given | 20🗳️ | 24🗨️ |
Here is my game if you get a chance!
https://ldjam.com/events/ludum-dare/41/robot-vs-you
Loved the game concept also, shooting at trees is damn fun XD
I noticed that there isn't a menu for pause-quit, but is ok, just a jam entry! You have plenty of time to improve and polish it.
Thinking about this in a VR enviroment... and WHOA... killer game!
Thanks for your work!
This was very calming game. Even though you did not do the music, at least you chose a good tune. There could be some real potential with the idea. This game with actual animations etc. could have real potential.
The only major nitpick I have is that it was occasionally hard to hit the target I wanted to hit. I think this might have something to do with Windows but the bullet did not always go where I expected it to go.
nice job on the modeling and land
Nice low-poly models and cool particles! (I'm a sucker for particle explosions)