Slimeblast! by svntax

[raw]
made by svntax for LD 42 (JAM)

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In Slimeblast!, you must cover as much of the floor as possible in slime, but the floor is collapsing! Use slime to prevent tiles from falling, dash across gaps, and fight off enemy slimes that drop from the ceiling.

Controls - WASD: move - Space: dash - Left mouse button: launch slime - Shift: leave a slime trail - Esc: pause

Ratings

Overall 845th 3.152⭐ 25🧑‍⚖️
Fun 662th 3.159⭐ 24🧑‍⚖️
Innovation 675th 3.095⭐ 23🧑‍⚖️
Theme 588th 3.5⭐ 24🧑‍⚖️
Graphics 746th 3.217⭐ 25🧑‍⚖️
Audio 701th 2.571⭐ 23🧑‍⚖️
Given 25🗳️ 15🗨️

Feedback

Lynn Young
14. Aug 2018 · 02:13 UTC
SlimeBlast is a fun game that fits the theme very well and has decent mechanics to boot. There were one or two glitches where the red slimes would appear underneath the slime tiles, but other than that there were no game breaking bugs of any kind. I would consider that a success. :)
GreenBoxGames
14. Aug 2018 · 04:30 UTC
It fits with the theme and is a fun game. My only problem is that i can`t see my health.
My Sweet Whomp
14. Aug 2018 · 07:02 UTC
Is that this Splatoon game everyone is talking about?
watdowtal
14. Aug 2018 · 21:33 UTC
Even though it's basically splatoon but top-down and with slimes, it's fun! Good Job!
cromo
15. Aug 2018 · 01:58 UTC
This was fun, but I had a thought - is there ever a reason to *not* be spreading slime? I think it should either be on by default or have a minor penalty, like slowing you down. That way you're encouraged to use it strategically instead of just holding the button down. It was a fun little game, but I got stuck with an enemy floating in the void outside my reach!
Carlos Giraldo
15. Aug 2018 · 02:54 UTC
Great effort. Had fun! my comment is that one is pretty much encourage to simply spam everything and eventually you will win. So I would add things that make you be more careful or plan other strategies
xPheRe
16. Aug 2018 · 12:25 UTC
Glad to see more games made with Godot! I didn't know at first you can shot slime and got 0% every time. Nice concept anyway!
Gabsep
20. Aug 2018 · 03:29 UTC
Great game! I thought it was very well thought out
RiptideStudio
20. Aug 2018 · 08:41 UTC
Good game! Sure, it immediatly reminded me of Splatoon, but idea with ground tiles falling is interesting.
CristiHKJ
21. Aug 2018 · 17:22 UTC
Great game! Very cool and interesting! :D
AwesomeAlliterationAlliance
21. Aug 2018 · 18:44 UTC
I main menu is really nice. Love the fact that you can spawn red blobs there. :D

![Unbenannt.png](///raw/028/3/z/1a5dd.png)

Besides that, solid entry! Reminds me a bi of the "graffiti mode" in Tony Hawk. Nice take on the theme. Art and sound fit the game quite nicely. Good job!
MZA
21. Aug 2018 · 20:41 UTC
A simple effective survival game. Loads of fun for each playthrough. Perhaps you can increase the longevity of each level by increasing the size of the level.
Jason Higerd
23. Aug 2018 · 01:48 UTC
good game
Balance686
24. Aug 2018 · 03:32 UTC
Nice use of the theme! I enjoyed the pixel work and the interactive title screen was a nice touch. It's fun to play and the thwack when your slime hits the ground is very satisfying as well. I'd like to be able to see the player's health onscreen and also I wasn't sure what the ending condition actually was because it would always end while there was still unslimed tiles. My high score was 71%. Good job!
Rahim_Pxr
27. Aug 2018 · 00:43 UTC
Nice game, I hope to see more updates and improvments sooner.
If you don't bother take a look at our game when we focused on Graphics and visuals and see the results that we got:
https://ldjam.com/events/ludum-dare/42/spacelab-42