AKHET by JiFco
WEBGL IS VERY UNSTABLE/BUGGY
Past kings and their minions are escaping the pyramids.
You, as the protector of Egypt must place Guardians (Controllable units) and ballistas in a tower defense that merges the concept of 2D and 3D FPS gameplay.
Created in 48 hours by Liam Monks 'JiFco' for Ludum Dare.
Music is randomly generated since I cant create it myself, most of the time its fitting but you can get some odd tunes!
SPECIFICS:
Each round you can place guardians (coloured orbs) and turrets.
Click the unit in the menu then click the grid to place it.
Dont waste money! Guardians die after each round so place no more than you need.
Hit start to begin the round and take control of your guardian.
You take control of the first guardian you place, if it dies you take control of the second and so on.
By placing turrets, controlling guardians and keeping an eye on your economy, try to survive as many waves as possible!
CONTROLS:
WASD to move in 3D world.
Click and hold to draw spear, the longer you hold the further the spear will go and the more damage it will deal.
Past kings and their minions are escaping the pyramids.
You, as the protector of Egypt must place Guardians (Controllable units) and ballistas in a tower defense that merges the concept of 2D and 3D FPS gameplay.
Created in 48 hours by Liam Monks 'JiFco' for Ludum Dare.
Music is randomly generated since I cant create it myself, most of the time its fitting but you can get some odd tunes!
SPECIFICS:
Each round you can place guardians (coloured orbs) and turrets.
Click the unit in the menu then click the grid to place it.
Dont waste money! Guardians die after each round so place no more than you need.
Hit start to begin the round and take control of your guardian.
You take control of the first guardian you place, if it dies you take control of the second and so on.
By placing turrets, controlling guardians and keeping an eye on your economy, try to survive as many waves as possible!
CONTROLS:
WASD to move in 3D world.
Click and hold to draw spear, the longer you hold the further the spear will go and the more damage it will deal.
Also I found a bug where if you only place auto-turrets the entire world goes pitch black.
Really amazing UI and Graphics, the music was a bit... weird? At least in the WebGL version, and I am really impressed of how good it is already, if you keep working on it and improve the game, it would turn out to be quite amazing =D.
Graphics and light playing is superb
Some advice: The game is too hard, you probably should make it easier (atleast on the first waves)
And more tutorials will be great!
And im sure, what many of your players playing webgl version. So its good to keep HTML builds in good state