Ritoru Ponpon no inu by Steing

[raw]
made by Steing for LD 41 (JAM)

Ponpon y Inu.png

Ritoru Ponpon no inu (Little Ponpon's Dog) is game which combines the genres of bullet hell and puzzle game !

The little Ponpon is walking by the street with his doggo friend ! But the doggo keep running the other side of the street, and Ponpon must cross it to make sure it is safe.

But of course these days the street aren't safe anymore, ...

Controls on PC are : Space Bar : Go ! R : Reset player / Pattern C : Clear every nodes A : Cancel / reset Last action

You can of course push the buttons anyway ! :)

Made by FafaStudio : https://www.facebook.com/fafastud/

Hugo "Leba" RODRIGUEZ : Art

Axel "Sulexa" GARCIA : Code

Hugo "Bomb-x" BOMBAIL : Code

Jean "Steing" CLAISSE : Level Design / Music

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30922074<em>10210100062332582</em>983859733_o.jpg

Ratings

Overall 244th 3.8⭐ 27🧑‍⚖️
Fun 537th 3.346⭐ 28🧑‍⚖️
Innovation 460th 3.5⭐ 28🧑‍⚖️
Theme 653th 3.519⭐ 28🧑‍⚖️
Graphics 124th 4.308⭐ 28🧑‍⚖️
Audio 103th 3.92⭐ 27🧑‍⚖️
Humor 171th 3.708⭐ 26🧑‍⚖️
Mood 254th 3.688⭐ 26🧑‍⚖️
Given 7🗳️ 17🗨️

Feedback

EkkoEkko
24. Apr 2018 · 04:01 UTC
Cool Music and Cool Graphics. I love it. But after a play for a long time my eyes hurts because of the animated object towards you. There too many movements happening. But for overall its cool.
Yozamu
24. Apr 2018 · 04:01 UTC
Really interesting!
The mix is unusual and pleasant, but there's one thing I would have liked to see: the pattern length. I mean, when you start going on your path, you can't change it, so you have to start at the right time and... For the first levels it is kinda easy, but I imagine that when it gets harder, it would be nice to know when the pattern starts and ends so we could analyze it and work on a path more efficiently!

Other than that, I'm seduced. Graphics and music are neat, and the idea itself is original. Thumbs up
williambsm
24. Apr 2018 · 04:02 UTC
I'm thoroughly enjoying this game and Pon Pon is so cute! The soundtrack is amazing, the game is challenging and innovative, absolute favorite
gdort
24. Apr 2018 · 04:04 UTC
Really hard! Cute as hell though :dog:
MagicSpore
24. Apr 2018 · 04:04 UTC
Nice art style and design of the game
Diego Escalante
24. Apr 2018 · 04:43 UTC
Neat unique concept. Adorable. Nice looking graphics and art. Doggo.
AL19890604
24. Apr 2018 · 05:03 UTC
Challenging!! Nice bgm and graphic!
🎤 Steing
24. Apr 2018 · 13:32 UTC
@Yozamu Thanks for your comment, we'll try to add something like this, i think it's a pretty good idea !

And thanks everyone for the feedback !
Colleen9416
24. Apr 2018 · 16:03 UTC
Love your graphic and the level design! I have hooked it for a while. That is a very nice way to combine bullet hell and puzzle game.But I think the puzzle can add more playing element.
PS the music is awesome.
pparadigm
24. Apr 2018 · 20:12 UTC
Really hard but I like that you can iterate, and it's fun to see when you finally get it. Music can be a bit repetitive. The pause screen doesn't show the correct level number.
Thomas Shikany
24. Apr 2018 · 20:32 UTC
Cool idea, and it looks great!
Darkphnx
25. Apr 2018 · 05:03 UTC
This game looks and sounds great! I like the concept for the timed movements, but I could have used some visual cues on where and when to move. Great submission overall!
palsina
25. Apr 2018 · 11:58 UTC
I love how this looks, really well crafted. It's a bit too difficult for me though.
Barbaarian
25. Apr 2018 · 12:19 UTC
What a challenging game. Really awesome how you mix puzzle and bullet hell. You have a nice aesthetics and a very polished game fell. I will probably came back to try to beat it!
Dovakla
25. Apr 2018 · 23:43 UTC
It's so cute! It's a great combination of genres too. Unfortunately, as it is it's way too hard for me. I really wish that the player could move much more quickly, both because a lot of the puzzles currently require very precise angles and because it's pretty hard to iterate quickly as it is. It might also be nice if there was an option to restart the pattern so that the player wouldn't have to wait.

Also, a minor bug: the credits page doesn't hide the rest of the main menu
Bomb-X
26. Apr 2018 · 01:15 UTC
@dovakla Thanks for your comment !! :) We are currently working on a post-jam version with probably slower bullets, faster player and a hardmode if you really want challenge ! And the minor bug is already fixed but thank you again about it :)
On the left bottom corner, the right button restart the pattern, the middle one clear your path, and the left cancel your last action
Ju.H
26. Apr 2018 · 10:28 UTC
Okay, the graphics are soooo great ! Nice music and concept too. You're better jam after jam guys, keep on keepin' on ! (j'ai pas réessayé de dl l'apk mais je regrette que ça ai pas fonctionné sur mobile pour moi du coup aha)
arzi
26. Apr 2018 · 15:59 UTC
Really cute, but I have no idea how you're supposed to clear the second level :o
🎤 Steing
26. Apr 2018 · 17:34 UTC
@arzi I suppose the timing is a LITTLE BIT narrow xD
But it is possible just by making a straight line and go at the right moment (the right moment where bullets reach the extreme left of the screen)
Thank you for trying it anyway, and stay tuned, we're making a much easier version of the game now that you've judged it for the ludum dare ! :D
niterich
02. May 2018 · 03:09 UTC
This has got to be the cutest game so I've seen so far! I really like the music and the visuals, and the mixing of the genres is very well-realized. I'm seeing a lot of people saying the game is too difficult, but I didn't think so. I just wish there was a feature to add a node between two existing ones instead of having to start all over if my pattern just doesn't turn enough.
Bomb-X
02. May 2018 · 09:26 UTC
@niterich Thanks for your comment ! :) You can add a node between two others by left-click/touch the line where you want a node ! You can also drag n drop nodes to move them, or just click on them to remove ! Hope this will help you
PonchoGuy
08. May 2018 · 15:11 UTC
I played this on my stream and it was a really great fun! :yum:

Mixing the bullet hell and puzzle games together in a cute enviorment was a great combination and really played well!

I loved strategising just where to put the path on trial/error and it kept me playing for ages :smile:

One thing I would add would be a level selection menu to easily navigate through which levels you want to play and show how much more of the game is left!

Other than that, brilliant and well polished game! A pleasure to play! :smiley:
🎤 Steing
08. May 2018 · 20:48 UTC
@PonchoGuy Thank you man, for playing it on live ! Haha
You definitely suffered from the difficulty of the game, i'm sorry for that ! ^^'