Ritoru Ponpon no inu by Steing

Ritoru Ponpon no inu (Little Ponpon's Dog) is game which combines the genres of bullet hell and puzzle game !
The little Ponpon is walking by the street with his doggo friend ! But the doggo keep running the other side of the street, and Ponpon must cross it to make sure it is safe.
But of course these days the street aren't safe anymore, ...
Controls on PC are : Space Bar : Go ! R : Reset player / Pattern C : Clear every nodes A : Cancel / reset Last action
You can of course push the buttons anyway ! :)
Made by FafaStudio : https://www.facebook.com/fafastud/
Hugo "Leba" RODRIGUEZ : Art
Axel "Sulexa" GARCIA : Code
Hugo "Bomb-x" BOMBAIL : Code
Jean "Steing" CLAISSE : Level Design / Music


Ratings
| Overall | 244th | 3.8⭐ | 27🧑⚖️ |
| Fun | 537th | 3.346⭐ | 28🧑⚖️ |
| Innovation | 460th | 3.5⭐ | 28🧑⚖️ |
| Theme | 653th | 3.519⭐ | 28🧑⚖️ |
| Graphics | 124th | 4.308⭐ | 28🧑⚖️ |
| Audio | 103th | 3.92⭐ | 27🧑⚖️ |
| Humor | 171th | 3.708⭐ | 26🧑⚖️ |
| Mood | 254th | 3.688⭐ | 26🧑⚖️ |
| Given | 7🗳️ | 17🗨️ |
The mix is unusual and pleasant, but there's one thing I would have liked to see: the pattern length. I mean, when you start going on your path, you can't change it, so you have to start at the right time and... For the first levels it is kinda easy, but I imagine that when it gets harder, it would be nice to know when the pattern starts and ends so we could analyze it and work on a path more efficiently!
Other than that, I'm seduced. Graphics and music are neat, and the idea itself is original. Thumbs up
And thanks everyone for the feedback !
PS the music is awesome.
Also, a minor bug: the credits page doesn't hide the rest of the main menu
On the left bottom corner, the right button restart the pattern, the middle one clear your path, and the left cancel your last action
But it is possible just by making a straight line and go at the right moment (the right moment where bullets reach the extreme left of the screen)
Thank you for trying it anyway, and stay tuned, we're making a much easier version of the game now that you've judged it for the ludum dare ! :D
Mixing the bullet hell and puzzle games together in a cute enviorment was a great combination and really played well!
I loved strategising just where to put the path on trial/error and it kept me playing for ages :smile:
One thing I would add would be a level selection menu to easily navigate through which levels you want to play and show how much more of the game is left!
Other than that, brilliant and well polished game! A pleasure to play! :smiley:
You definitely suffered from the difficulty of the game, i'm sorry for that ! ^^'