Star Something by liquidmedia
Greeting all. I made this for LD 34 Compo solo Theme 2 button controls
The game Star Something... by me Liquid Media Games.
UP Date 2
YouTube Video Warning Spoilers
https://www.youtube.com/watch?v=COhmtix6OzI
Web site
www.liquidmediagames.com
UP Date WebGL is running Full screen is working for the button scroll Down and Right in the player window it's not showing on the page at startup
(below are other known bugs in WebGL).
The game player controller is almost the standard FPS with out it's limits
“P” = pause menu at any time T = Tractor beam “Q” speed down / “E” speed up
I have only tested the game on Mac OS. I will try to test on Web player, Windows, and Linux
I used Unity 5.2 for the game engine
Blender 2.7 for the 3d modeling
Gimp for the art
GarageBand / lmms for the Music and sound efects.
Enjoy the Game
Hello everyone. UP DATE the web player seems to not be working correctly ( never loads )
I have rebuilt the web player did not change any part of project and put the new link in.
I will try the “Unity WebGL (Preview)” now running.
The WebGL build known bugs.
Some times No audio (if no audio hit "P" and select level 1 normally fixes it).
Intro missing green LASER just before exploding text (shows as a black line).
Main game much lower graphics settings.
Missing most reflections / and real time lighting from red shot flares
I think it's just part of how WebGL is for now some cutbacks but it runs fast.
The game some more info when you start the main scene you can see 2 glowing “buttons” that control the red and green glowing doors when you fly over them or place the glowing red and green keys on the buttons the doors open.
You can use the “T” key for the Tractor Beam to move the glowing keys on to the 2 buttons.
Extra the “E” increases your speed by %10 every time you press it down if you press it about 10 – 20 times you can pass through most solid objects in the game.
The game Star Something... by me Liquid Media Games.
UP Date 2
YouTube Video Warning Spoilers
https://www.youtube.com/watch?v=COhmtix6OzI
Web site
www.liquidmediagames.com
UP Date WebGL is running Full screen is working for the button scroll Down and Right in the player window it's not showing on the page at startup
(below are other known bugs in WebGL).
The game player controller is almost the standard FPS with out it's limits
“P” = pause menu at any time T = Tractor beam “Q” speed down / “E” speed up
I have only tested the game on Mac OS. I will try to test on Web player, Windows, and Linux
I used Unity 5.2 for the game engine
Blender 2.7 for the 3d modeling
Gimp for the art
GarageBand / lmms for the Music and sound efects.
Enjoy the Game
Hello everyone. UP DATE the web player seems to not be working correctly ( never loads )
I have rebuilt the web player did not change any part of project and put the new link in.
I will try the “Unity WebGL (Preview)” now running.
The WebGL build known bugs.
Some times No audio (if no audio hit "P" and select level 1 normally fixes it).
Intro missing green LASER just before exploding text (shows as a black line).
Main game much lower graphics settings.
Missing most reflections / and real time lighting from red shot flares
I think it's just part of how WebGL is for now some cutbacks but it runs fast.
The game some more info when you start the main scene you can see 2 glowing “buttons” that control the red and green glowing doors when you fly over them or place the glowing red and green keys on the buttons the doors open.
You can use the “T” key for the Tractor Beam to move the glowing keys on to the 2 buttons.
Extra the “E” increases your speed by %10 every time you press it down if you press it about 10 – 20 times you can pass through most solid objects in the game.
Ratings
| Coolness | 78% | 2 |
| Overall | 2.09 | 965 |
| Audio | 2.80 | 405 |
| Fun | 1.89 | 953 |
| Graphics | 2.60 | 731 |
| Humor | 2.10 | 596 |
| Innovation | 2.00 | 920 |
| Mood | 2.16 | 838 |
| Theme | 1.86 | 963 |
The game goal is to get the 2 button control pressed at the same time. Find the Green and Red keys to do that. They are not on the surface. Go under ground.
The idea that I had was to make something with global illumination and real time lighting, also to try some video the opening scene.
The green shots add force to small physics objects, and the red shots are lights ( might be hard to see in the day but at night or underground they light up the area for a few seconds )
I used the low poly trying to keep the game small and running smooth the just map including the underground part is still about 6000 triangles for a single blender fbx model.
I have now had a couple of people say “in editor mode” There is no editor mode in the game.
I have updated the link for the Web based player to the WebGL version on Monday morning.
The Tractor beam only works on the red and green keys some times it can be a bit picky about needing direct ray cast hit to lock on.
But, heeey, shiny.
Oh and I got in a secret-passage-bowel-like thing. Then got out of it due to a collision bug I suppose. That was rather nice, got to see the whole map from the outside and all that. Felt like doom II!
The "E" key will increase your speed hit it about 15 times and you can fly through almost anything. it's not a bug it a feature.
Use the "T" key to pick up the glowing red and green objects (keys) and bring them back to the start to open the doors.
The 2 button controller is where you start the Red and Green buttons on the big white box :)
I was mostly going for some 3d real time lighting / reflections, and object interactions like the red flares
(WebGL will turn down most lighting settings)
The red flares don't work correctly in the WebGL version They will light up the area around them in the other versions I will have a YouTube Video up soon
The music alternate eraticly between two tracks. It's a bit annoying