Obaké by mrspeaker
Play Now! Through no fault of your own, the spirits have risen. Well, not risen - but inflated - into the third dimension. They are not happy and will seek to drag you forever into their flat lands.
Defend yourself with your De-mension Gun (tm). If an obaké touches you - it's fine, don't worry about it. BUT. It will materialize in the 2nd dimension: the only place it can destroy you. Yes, 2D is dangerous but it's your only real hope. Collect enough co-planar totems from the second dimension to force the hapless obaké back to their home forever!
Controls
Fighting cross-dimensional phantoms is no walk in the park, so why should the controls be easy?
- In 2d:
W A S Dwill move you around the ladder-infested crypt. - In 3d:
W A S Dwill move you,mousewill look and shoot, andspaceto jump (or SMC: Standard Minecraft Controls).
(Pro tip: the controls are insanity. Strafing is pretty much your only hope to control both worlds at the same time. Good luck with that.)
https://youtu.be/GnwduaUkMq4
Using Safari, or not working?
This game uses a couple of pretty recent browser features: WebGL2 (not supported by Safari yet) and JavaScript Native Modules (which ARE supported by Safari: in fact, they were the first - but older browsers won't know how to load them).
| HTML5 (web) | https://mrspeaker.github.io/ld41/ |
| Original URL | https://ldjam.com/events/ludum-dare/41/obake |
Ratings
| Overall | 156th | 3.707⭐ | 43🧑⚖️ |
| Fun | 280th | 3.39⭐ | 43🧑⚖️ |
| Innovation | 46th | 4.073⭐ | 43🧑⚖️ |
| Theme | 30th | 4.317⭐ | 43🧑⚖️ |
| Graphics | 278th | 3.415⭐ | 43🧑⚖️ |
| Audio | 205th | 3.232⭐ | 43🧑⚖️ |
| Humor | 295th | 2.769⭐ | 41🧑⚖️ |
| Mood | 55th | 3.744⭐ | 43🧑⚖️ |
| Given | 35🗳️ | 43🗨️ |

I wanted the graphics to look more colourful, but then they would clash with the foreground.
Great use of the theme! Best mood so far!
I was surprised at how playable this it, was hard in a very enjoyable, novel way
As a side note, I got some motion sickness by playing this game. I won't let it greatly affect my ratings but it shows that moving background that the player is not actively focusing on may cause this effect.
Also, the ghosts in 3D were real scary.
Also I forgot I could shoot on the 3rd dimension so I won by just running away from the ennemies :P
Overall, great game ! Congratulation !
Mood is very scary especially the sound of the obaké (that's freaky laugh !)
A lot of work for a compo, good job !
Please, take a look at my game too: https://ldjam.com/events/ludum-dare/41/confessional