DarkSide by guxiang

[raw]
made by guxiang for LD 42 (COMPO)

Hello everyone,this is my first LD, I used this tools to complete it : Unity, PhotoShop, blender,sfxr,and BoscaCeoil

control : click left mouse buttonss<em>8-13</em>5-12-34.png

Ratings

Overall 662th 2.722⭐ 38🧑‍⚖️
Fun 681th 2.403⭐ 38🧑‍⚖️
Innovation 667th 2.417⭐ 38🧑‍⚖️
Theme 704th 2.306⭐ 38🧑‍⚖️
Graphics 596th 2.618⭐ 40🧑‍⚖️
Audio 436th 2.703⭐ 39🧑‍⚖️
Humor 451th 1.953⭐ 34🧑‍⚖️
Mood 443th 2.778⭐ 38🧑‍⚖️
Given 48🗳️ 3🗨️

Feedback

TontonPizza
13. Aug 2018 · 04:27 UTC
I only cound find one Ruby. the ennemies are vicious, then wait hidden in a corner to jump on me
Verbante
13. Aug 2018 · 06:57 UTC
Graphics suggest a nice and dark athmosphere. It would be coll if the music something to enchance that
JustinSix
13. Aug 2018 · 07:20 UTC
I enjoyed it, but wish there was music. My suggestion is to use a random music generator with settings for choosing the direction of the random music generated. (in future)
Truc_e
13. Aug 2018 · 07:23 UTC
Good theme

Very nice music! although it's a bit loud

enemies pose no threat and might as well not be their

movement felt really off to me
Gulfick
13. Aug 2018 · 07:25 UTC
Nice game, but it need some polish
13. Aug 2018 · 07:36 UTC
I like the game but I'd say I'm not that sure about the music, I don't think it fits the dark aesthetic the game has, or maybe it is so loud that I think it doesn't, either way, pretty nice game.
Bill Wheatley
13. Aug 2018 · 07:36 UTC
A bit more music would have added to the atmosphere, nice work on the game though.
Erendelous
13. Aug 2018 · 08:24 UTC
Great job! I especially like the lightning, maybe it's one of the best things in the game (in my opinion)But I'm not really sure if there is kinda "running out of space" thing
BlueBlu
13. Aug 2018 · 11:00 UTC
@justinsix there was music in my build? I didn't like it tho. Also the game wasn't very fun, I couldn't even find a ruby
Dsthedragon
13. Aug 2018 · 11:12 UTC
Its was good didnt know what i was to do so just tried following the footsteps till i finally got one of the diamonds and also it seem like the enemy are following the mouse cursor and not the player
Ajay.2002
14. Aug 2018 · 07:53 UTC
Very nice game, but it was a bit confusing and the graphics could have some touch ups. The audio was alright. With some polish, it's a promising game :)
Guillaume Gomez
14. Aug 2018 · 14:02 UTC
Nice game, espacially the atmosphere
AwiX
15. Aug 2018 · 06:07 UTC
Good Gaming Idea, Music needs to be improved Graphics good
antonsem
15. Aug 2018 · 18:52 UTC
I think it would be better if we could control the character with keys. Mouse feels unresponsive.
erikiene
25. Aug 2018 · 22:06 UTC
cool idea, good execution. As others have stated above - the movement needs so tweaking, since sometimes it takes wayyy too long to react. Other than that - good work! the game is challenging, the graphics and audio are fitting, especially considering one person made them in 2 days.
LeoM
01. Sep 2018 · 15:33 UTC
The map is way too large, I manage to find one gem but it was very far. And i walked back and get trapped by 20 mean robots.
It's to long before we understand what we have to do.
But still a good job for a COMPO. ;)
FireHawk
03. Sep 2018 · 12:10 UTC
The game is pretty interesting, but your post without description, which is kinda frustrating. But I think it is really good for the 1st ludum dare. Good job!
masterkrepta
03. Sep 2018 · 14:01 UTC
The mouse control does seem to delay when you need to turn around rapidly to avoid enemies. Keyboard controls at least as an option would make that aspect more manageable. I was confused about the colored footprints, and once i found the one and only gem i found in my play through i am guessing they are supposed to be indicators as to which direction to go to find the others? if that is correct then I like that concept, as it makes it easier to navigate the dungeon.
shp
04. Sep 2018 · 16:33 UTC
The atmosphere is nice, level design makes it a bit easy to get lost despite the footprints, maybe everything in general is a bit too big, can't see far. The visuals do their job nicely, but the music is not good.