Dora De'athsplorer by Phantom Dinosaur
Watch out! Dora's running and jumping all across the disappearing Edgelands. Can you keep up with her, and make sure she never runs out of space?
The WebGL build won't list/submit online highscores unfortunately. To view highscores, please play the Windows build.




| HTML5 (web) | https://coditivity.github.io/DoraDeathsplorer/ |
| Windows | https://adev.itch.io/doradeathsplorer |
| Original URL | https://ldjam.com/events/ludum-dare/42/doradeathsplorer |
Ratings
| Overall | 267th | 3.695⭐ | 43🧑⚖️ |
| Fun | 110th | 3.805⭐ | 43🧑⚖️ |
| Innovation | 285th | 3.513⭐ | 42🧑⚖️ |
| Theme | 434th | 3.695⭐ | 43🧑⚖️ |
| Graphics | 230th | 4⭐ | 43🧑⚖️ |
| Audio | 254th | 3.475⭐ | 42🧑⚖️ |
| Humor | 223th | 3.372⭐ | 41🧑⚖️ |
| Mood | 386th | 3.35⭐ | 42🧑⚖️ |
| Given | 33🗳️ | 47🗨️ |
could had an anti spam mechanic cause i could do pretty well by spamming the left click just in front of the character
246 before my fingers got too tired ^^
Nice little game with cool vibes and good production 👌
Cheers!
- The Koala Squad
[edit]: Hitboxes feel fine as long as you click more on the inside of the ground
PS. Love that falling "Aaaa~" sound :)
Nice music and super clean art, I liked it. That one single hoppy sound got kinda repetitive fast...
The falling platforms was quite pointless functionality overall. For first few seconds, it was a spamming check but it didn't matter at all since the beginning was so easy anyway and past that spamming wasn't punished at all. And them falling was also an annoyance if Dora just decides to do a U-turn and retrace their steps back to the falling ones.
It was also quite hard if not impossible to where the character is going to turn to. It having total freedom of movement while the visual presentation only shows four directions didn't make it any easier. And the difficulty overall was heavily reliant on RNG.
All in all, good job!
Maybe a mobile version would be a really nice idea.
(PS : +1 bonus points for the Aerosmith's reference ?)
@nicso Thanks for the feedback :). I agree. Now that I've played it some more, I realized that the difficulty should have been increased up a notch.
@antti-haavikko Very much appreciate the in-depth review. I feel like platforms not falling would've made things really boring if Dora turned around and kept on running on the already placed platforms. But the other stuff make a lot of sense. You really have an eye for game design.
@raiponz Haha, yes! Our musician is a huge Aerosmith fan.
Graphics are really cute and colorful.
A little bit repeative but a good entry!