{"author_link":"\/author\/komilll\/","author_name":"komilll","author_uid":"56836","comments":[{"author_name":"h.attila","author_uid":"8403","time":"Dec 15, 2015 @ 9:14pm","epoch":1450213740,"text":"Nice, fun little game. I just wish I had more lives so I wouldn't die after one hit."},{"author_name":"illraceyou","author_uid":"66344","time":"Dec 17, 2015 @ 2:46am","epoch":1450320060,"text":"Addicting, but very difficult. The hit detection on the green guys seems a little unfair sometimes: you get hurt by them even when it looks like you clearly bounce on them from above. Also might be nice if you bounced a bit higher off of them, since it sometimes makes you hit a bullet afterwards."},{"author_name":"monetai","author_uid":"57774","time":"Dec 18, 2015 @ 6:12pm","epoch":1450462020,"text":"daaaaaaaaamn thats hard! it was simple but worked well"},{"author_name":"Jesse Freeman","author_uid":"6843","time":"Dec 18, 2015 @ 6:16pm","epoch":1450462260,"text":"Couldn't get past the first jump, should be a little easier when you start out."},{"author_name":"piper82","author_uid":"28326","time":"Dec 18, 2015 @ 6:29pm","epoch":1450463040,"text":"nice mechanic on double jump power. bug or feature? :)"},{"author_name":"komilll","author_uid":"56836","time":"Dec 18, 2015 @ 6:34pm","epoch":1450463340,"text":"At first I wanted to make it a normal double jump mechanic but it turned out this way. I've adjusted gravity and thought double jump in this way could be good."},{"author_name":"AzureAspect","author_uid":"54852","time":"Dec 18, 2015 @ 6:42pm","epoch":1450463820,"text":"*dodges the green...thingie* *dies to lazer*\r<br\/>goddang, didnt make it to the end. (kept trying for a while). \r<br\/>Liked the game mechanics behind the double jump (double tap very fast and youll get lot of air time!)"},{"author_name":"Hot Box Games","author_uid":"39707","time":"Dec 18, 2015 @ 7:35pm","epoch":1450467000,"text":"Quite difficult, but funny to play. I found that dashing and quickly jumping was my best tactic - fly over them all! you can get some major speed! Maybe tone down on the difficulty a bit for LD."},{"author_name":"lawendt","author_uid":"62237","time":"Dec 18, 2015 @ 8:25pm","epoch":1450470000,"text":"Easy to master, but it get's really annoying after the first ten times you die."},{"author_name":"Frenchie","author_uid":"43979","time":"Dec 24, 2015 @ 1:34am","epoch":1450920540,"text":"I actually had a lot of fun with this one! But I'll admit, once I got farther than I had before and lost I lost all hope :( \r<br\/>\r<br\/>If I could make two suggestions:\r<br\/>1) Add some checkpoints so that when the player dies they don't restart at the beginning\r<br\/>2) I don't feel like I should die from touching a laser shooter, just the laser that comes out of it"}],"images":["ld34\/56836-93bcab1f79370e7c0114f79febc77e21.jpg","ld34\/56836-bef1d934ddda414cc66e9a61a03016c2.jpg"],"links":[{"url":"http:\/\/komilll.itch.io\/ninja","text":"Web"},{"url":"http:\/\/puu.sh\/lUBaI\/b4ddef6ea2.zip","text":"Source"}],"metadata":{"g_key":"4651","g_author":"56836","g_event":"LD34","g_eventkey":"31","g_subevent":"COMPO","g_urlkey":"4638","g_title":"Slaying Runner from Ninjanation","g_status":"UCHK1","g_place":"954","g_commentcount":"10","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/56836-shot0-1450051994.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/56836-shot1-1450051994.png-eq-900-500.jpg"],"text":"It's a simple runner with two buttons control:\r\nArrow Up (\u2191) - to jump. There is double jump possible.\r\nArrow Down (\u2193): \r\nwhile in air - You are forced to go on ground.\r\non the ground - You are dashing and killing enemy on your path.","title":"Slaying Runner from Ninjanation"}