The Amazing Shrinking Game by svenardocom
The gameboard shrinks as you move -- that is, you're literally running out of space -- and there's a time limit in play to boot. Stay on top by picking up powerups!
Here's what I like about this game: - It's fast and frenetic. You can't stop playing, or else you lose. - You need actual skill to progress. Simply moving around will result in a game over in seconds. - The scale effect is very effective in telling you how big the board is, without any other kind of indicator - The powerups move with the board as you play.
I'm very happy with the result, especially given that for the first day I was working on a different concept entirely. Hope you like it too!
If you play this game, please provide some feedback. Ideally, let me know the one thing that you'd like to see that would make the game more enjoyable to play.

Ratings
| Overall | 560th | 3.024⭐ | 23🧑⚖️ |
| Fun | 478th | 3.024⭐ | 23🧑⚖️ |
| Innovation | 407th | 3.119⭐ | 23🧑⚖️ |
| Theme | 99th | 4.095⭐ | 23🧑⚖️ |
| Graphics | 677th | 2.095⭐ | 23🧑⚖️ |
| Given | 18🗳️ | 11🗨️ |

Here's a theme enhanced version!

In this case, the item spawns could be based on "something else" - like a second character that's moving around, tossing them out.
The game feels a bit too RNG-based, depending on whether gameboardd size resets appear plentifully near you or not - but a really solid concept that was really well implemented!
However is pretty good, and if expanded upon may be quite interesting.
Some graphics and sound would improve this a lot, even just the face turning to match the movement direction, would make it feel a lot better... There is currently very little reward in getting the power ups other than the background/playable space scaling...
Playable game bonus: 5 shmackles
Interesting/original concept: 8.5 shmackles
There is potential bonus: 5 mecklars
HTML5 bonus: 3.6 shmackles
Total bonus: 17.1 shmackles + 5 mecklars.....
This would make for a great full game on mobile. Great entry!