2ButtonsAdventure by Zyow

[raw]
made by Zyow for LD34 (JAM)
Hi! This is my entry, 2ButtonsAdventure, solo, Unity, 50h, 2 button controls!

2 buttons to progress in the adventure and save your village !

-- Controls --

Clic on buttons or ​use Left & Right arrow for actions​

R ​for reset the game

​M​ for mute the music

​Escape​ for quit the game

-- Update --

-Add a web version
-Add a music by Sei Mutsuki(https://soundcloud.com/sei_peridot/sets/peritunematerial)
-Lot of FIX
-Add 2 monsters

* coming (if I have time) *

-Better sprites: more details
-A real UI
-Animations, animations everywhere!
-Sound + Music
-More Events
-More Monsters!
-MORE MECHANICS!!!!
-Update mechanics in fights
-Mobile version
-Procedural quest?!

Give me feedback!

Ratings

Coolness 50% 3
Overall(Jam) 3.35 487
Fun(Jam) 3.32 380
Graphics(Jam) 4.12 160
Humor(Jam) 3.32 202
Innovation(Jam) 2.92 667
Mood(Jam) 3.33 411
Theme(Jam) 3.96 265

Feedback

RoseNinja
15. Dec 2015 · 18:00 UTC
fast paced game, good work
randomhuman
18. Dec 2015 · 16:03 UTC
Great graphics, and the idea of just going from one encounter to the next was kinda cool, but I didn't so much feel that I was playing the game as it was playing itself. Really needs some sound. Check out bfxr if you haven't already, you could whip up some appropriate sounds for this game in a matter of minutes.
danidre14
21. Dec 2015 · 21:05 UTC
That was AWESOME!!!!!!!!
Could have been longer, but had me on my edge. I thought I was done for when I could not escape the boss, but proper strategy mode kicked in and I survived on level 4!!!

Good game, but wish it was longer.
fafastudio
21. Dec 2015 · 21:21 UTC
Great graphics !
I would have loved more animation, but overall, it was a very nice game
Andreas Brandt
21. Dec 2015 · 21:25 UTC
WHAT AN AMAZING GAME! lovely pixel art, stunning medieval music, really enjoyable and challenging too, the final boss take me like 6 tries, 5/5!
Grouflon
21. Dec 2015 · 21:25 UTC
Cool idea, but I got to the end without being sure of what was really happening in combat (I did not really got what were the timers for). Attacking then blocking then criticaling seemed to be the right strategy everytime.
Xanjos
21. Dec 2015 · 21:33 UTC
Interesting concept but definitely needs some sound effects.
sergicollado
22. Dec 2015 · 09:44 UTC
Great mechanics, so cool. One of the best!
scriptorum
22. Dec 2015 · 15:45 UTC
Well the village is saved, you can relax now.

Nice art. Enjoyable game.

Jamming on the buttons is sufficient to beat the game. I'd like it more if the block and critical buttons were timed for a greater challenge.
tompudding
22. Dec 2015 · 18:16 UTC
I really liked this, even though this kind of thing has been done before, I still think it is a great adventure game! Fantastic sprites, each one looked wonderful
Justin Mullin
22. Dec 2015 · 18:54 UTC
Awesome art! The game was pretty easy, and I'm pretty sure button mashing will just always win, but it was neat and enjoyable.
jachepe
22. Dec 2015 · 19:24 UTC
Fantastic game in all points! I really enjoyed it. Great work!
GGraca
22. Dec 2015 · 20:06 UTC
That was too fast :( Pretty and with an awesome music.
anael
28. Dec 2015 · 10:57 UTC
Quite cool, I'd like to see it more balanced in term of difficulty but it works good and the universe is interesting
juaxix
02. Jan 2016 · 15:02 UTC
reminds me of barbarian game from amstrad cpc :)
Tapehead
02. Jan 2016 · 15:41 UTC
this is a cool entry! keep it up!
SecondDimension
02. Jan 2016 · 15:44 UTC
Loved the graphics and the music, great entry.
jackrugile
02. Jan 2016 · 22:09 UTC
I loved the art in this game. I had a little difficulty telling when I was doing which action, and what the benefit of clicking critical vs. just staying attacking was. I'm sure I could see the difference over time, but maybe an explanation of the difference somewhere would help. Nice job!
Guard13007
04. Jan 2016 · 05:59 UTC
One of your downloads is not packaged properly. The EXE alone cannot be run. You need the Data folder zipped up with it.