My First LD Game: RogueTD! by p53
First time participating in an LD event, and it was a blast! My game is utter garbage, but it's functional and I had a blast making it, so I'll definitely be participating again! Maybe with a little more prep work though; making a game 100% from scratch when I haven't made a game in years is a bit rough. 🙃 Oh well.
The game I set out to make was a mashup of rogue-like and tower defense elements, starting with a few weak towers and unlock additional towers and upgrades as you progressed through the game, losing it all if you fail. It never got to that point though: I only made it as far as a functional tower defense game with a single enemy and a single tower. The game also lacks any sort of sound, particle effects, or any graphics more complex than a coloured circle or square.
Be that as it may, I now ask you, dear reader, to judge me! I'm thinking of continuing to work on this game if I ever get some of my other projects out of the way, so I will read your feedback.
Oh, and that white box along the right side of the screen was going to be a tower select menu, but I didn't get to the point of adding additional towers.
| Source code | https://github.com/tmachad/LD41 |
| HTML5 (web) | https://tmachad.github.io/LD41/ |
| Original URL | https://ldjam.com/events/ludum-dare/41/my-first-ld-game-roguetd |
Ratings
| Given | 1🗳️ | 1🗨️ |
I think, you should add some features, make enemies stronger, make some different towers and enemies and etc.