Plugging Away by AfroAnt

[raw]
made by AfroAnt for LD 39 (JAM)

gameplay4.png

PLUGGING AWAY

Use the escape pod's last remaining backup battery to prime the warp drive and jump away before the enemies destroy you!

gameplay2optimized2.gif

Made By MessinaBrothers

  • AfroAnt - Programmer
  • Deak - Audio Engineer
  • EvilAsShit - 3D Modeler

Post-Jam Fixes

  • Post-POST-Ludum Dare Build: (WINDOWS/MAC/LINUX)
    • Difficulty levels! Original is now Hard mode. Defaults to Normal (thanks @ElysiaGriffin!)
    • Moving background effects (thanks ErebusWolf!)
    • LAMP!
    • Bullets look much better, especially enemy lasers (thanks @Rikoclon!)
    • ESC brings up and closes menu
    • Removed unused assets
    • Fixed other minor music and image issues
  • Re-uploaded original build fixing the end-game screen never showing up, but enabled debug menu. Oops.
  • Post-Ludum Dare Build: (windows / itch.io) - Includes balance and visual changes

Ratings

Overall 93th 3.933⭐ 32🧑‍⚖️
Fun 34th 4.067⭐ 32🧑‍⚖️
Innovation 74th 3.867⭐ 32🧑‍⚖️
Theme 61th 4.133⭐ 32🧑‍⚖️
Graphics 354th 3.7⭐ 32🧑‍⚖️
Audio 223th 3.467⭐ 32🧑‍⚖️
Humor 290th 2.704⭐ 29🧑‍⚖️
Mood 244th 3.552⭐ 31🧑‍⚖️
Given 34🗳️ 39🗨️

Feedback

MrSerp
01. Aug 2017 · 02:41 UTC
I was watching the stream as you guys were working on it, and definitely loved the concept from the moment I saw it!

Music fits well, graphically appealing, and the plugging management is a great design element! Really great job guys!
fraanns
01. Aug 2017 · 18:57 UTC
After you understand how to play the game, it is so much fun (and also very challenging)
Augusto
01. Aug 2017 · 21:08 UTC
Much fun, nice game!
Rapter
01. Aug 2017 · 21:34 UTC
NICE GAME ! ^..^
EveVal
01. Aug 2017 · 21:44 UTC
Really like the synergy you can get out of a few parts. Radar is essential! If I saw a lot of enemies approaching I could use the beacon or add power to the weapons, especially if I was close to having a laser ready! Great job.
hoogmin
02. Aug 2017 · 02:31 UTC
Well polished game! Also, it is somewhat innovative which is cool.
Deanard
02. Aug 2017 · 04:26 UTC
Very cool game with new ideas that are very well implemented. Some plugs were a bit less obvious then others so i didn't even see them till later, and could use better labeling but overall a very cool game.
Battle Buddy
02. Aug 2017 · 04:59 UTC
It took 3 tries, but I got to the end! The radar really helps to know when you need to focus on max weapon, or just leave it at 50%. It's pretty tough, but still a lot of fun figuring out how it all works.
duskpn
02. Aug 2017 · 07:30 UTC
Best use of the theme so far! I really liked that you need to phisically move the power cable between outlets while you fight the enemies.

Great use of particles, too.

I'm just not sure it's very safe to give an escape pod that much fire power... =D
Rikoclon
02. Aug 2017 · 07:32 UTC
This was fun, took a lot of guessing to figure out what did what. There were a lot of bad guys at once. managing was difficult. What i disliked the most is that it looks just like a tutorial that followed a couple years ago from a beginners book, im sure its coincidence. The game is complete and even has some polish... Still wondering why it says HP in the upper left :P Its ok tho its a jam there is bound to be some mistake somewhere. I didn't like the sphere shaped bullets. Since its something you see all the time during the game, a little more effort could have been into the bullets. Great concept. Great job with the plug.
nanolotl
02. Aug 2017 · 07:35 UTC
Real good. Fun idea and very rewarding once you figure out how it all works. Also hard
pcmaster
02. Aug 2017 · 16:05 UTC
A really, really catchy mechanic. Everything is pretty self explanatory, I loved this game! Also hard for me (I tried the Jam version).
EShudra
02. Aug 2017 · 23:03 UTC
Good game! To win you have to wisely manage your energy. First times playing I have tryed to charge cannon at maximum and I had lose) Finally I start to use help signal more often and I was able to win. I hadn't use defense field at all.
Also explosions and lights are pretty nice and adds atmosphere.
Thanks for gameplay, it was fun!
mrtwister
03. Aug 2017 · 05:22 UTC
Loved the idea! Not an easy game, but I definitely enjoyed my time with it.
I suck at handling emergencies in space though.
Easily one of the best entries I've played so far. Kudos!
Plasmonic
05. Aug 2017 · 13:23 UTC
Brilliant game! Pretty hard, but that's really my only criticism!
Delalandii
06. Aug 2017 · 12:53 UTC
I really loved this one. Polished, well balanced, and it also has the best approach to the theme I've seen so far. I couldn't stop playing until I returned home safe. It felt like some kind of low scale FTL. Great job, games like this make LD what it is!
BobbyTables
08. Aug 2017 · 03:14 UTC
That was an absolute blast to play. Great idea and well executed. It felt like the right amount of difficulty and I finally beat it after a couple of tries.